threads.push_back(std::thread([this, idx]() {
// Thread binding gives faster search on systems with a first-touch policy
- if (Options["Threads"] >= 8)
+ if (Options["Threads"] > 8)
WinProcGroup::bindThisThread(idx);
// Each thread will zero its part of the hash table
for (int i = 0; i < ClusterSize; ++i)
if (!tte[i].key16 || tte[i].key16 == key16)
{
- if ((tte[i].genBound8 & 0xFC) != generation8 && tte[i].key16)
- tte[i].genBound8 = uint8_t(generation8 | tte[i].bound()); // Refresh
+ tte[i].genBound8 = uint8_t(generation8 | tte[i].bound()); // Refresh
return found = (bool)tte[i].key16, &tte[i];
}