#include <cassert>
#include <cmath>
#include <cstring>
-#include <xmmintrin.h>
+#if !defined(__hpux)
+# include <xmmintrin.h>
+#endif
#include "movegen.h"
#include "tt.h"
/// TranspositionTable::set_size sets the size of the transposition table,
/// measured in megabytes.
-void TranspositionTable::set_size(unsigned mbSize) {
-
- assert(mbSize >= 4 && mbSize <= 2048);
+void TranspositionTable::set_size(size_t mbSize) {
- unsigned newSize = 1024;
+ size_t newSize = 1024;
// We store a cluster of ClusterSize number of TTEntry for each position
// and newSize is the maximum number of storable positions.
/// to be loaded from RAM, that can be very slow. When we will
/// subsequently call retrieve() the TT data will be already
/// quickly accessible in L1/L2 CPU cache.
+#if defined(__hpux)
+void TranspositionTable::prefetch(const Key) const {} // Not supported on HP UX
+#else
void TranspositionTable::prefetch(const Key posKey) const {
#if defined(__INTEL_COMPILER) || defined(__ICL)
- // This hack prevents prefetches to be optimized away by the
+ // This hack prevents prefetches to be optimized away by
// Intel compiler. Both MSVC and gcc seems not affected.
__asm__ ("");
#endif
_mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead
}
+#endif
/// TranspositionTable::new_search() is called at the beginning of every new
/// search. It increments the "generation" variable, which is used to