void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev) {
// Preserve any existing move for the same position
- if (m || (k >> 48) != key16)
+ if (m || (uint16_t)k != key16)
move16 = (uint16_t)m;
// Overwrite less valuable entries
- if ( (k >> 48) != key16
+ if ((uint16_t)k != key16
|| d - DEPTH_OFFSET > depth8 - 4
|| b == BOUND_EXACT)
{
assert(d >= DEPTH_OFFSET);
- key16 = (uint16_t)(k >> 48);
+ key16 = (uint16_t)k;
value16 = (int16_t)v;
eval16 = (int16_t)ev;
genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
Threads.main()->wait_for_search_finished();
- free(mem);
+ aligned_ttmem_free(mem);
clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster);
table = static_cast<Cluster*>(aligned_ttmem_alloc(clusterCount * sizeof(Cluster), mem));
WinProcGroup::bindThisThread(idx);
// Each thread will zero its part of the hash table
- const size_t stride = clusterCount / Options["Threads"],
- start = stride * idx,
+ const size_t stride = size_t(clusterCount / Options["Threads"]),
+ start = size_t(stride * idx),
len = idx != Options["Threads"] - 1 ?
stride : clusterCount - start;
});
}
- for (std::thread& th: threads)
+ for (std::thread& th : threads)
th.join();
}
TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
TTEntry* const tte = first_entry(key);
- const uint16_t key16 = key >> 48; // Use the high 16 bits as key inside the cluster
+ const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster
for (int i = 0; i < ClusterSize; ++i)
if (!tte[i].key16 || tte[i].key16 == key16)