unsigned last_width[MAX_CARDS], last_height[MAX_CARDS];
bool last_interlaced[MAX_CARDS];
+ unsigned last_frame_rate_nom[MAX_CARDS], last_frame_rate_den[MAX_CARDS];
};
InputStateInfo::InputStateInfo(const InputState &input_state)
last_width[signal_num] = userdata->last_width[frame.field_number];
last_height[signal_num] = userdata->last_height[frame.field_number];
last_interlaced[signal_num] = userdata->last_interlaced;
+ last_frame_rate_nom[signal_num] = userdata->last_frame_rate_nom;
+ last_frame_rate_den[signal_num] = userdata->last_frame_rate_den;
}
}
return 1;
}
+int InputStateInfo_get_frame_rate_nom(lua_State* L)
+{
+ assert(lua_gettop(L) == 2);
+ InputStateInfo *input_state_info = get_input_state_info(L, 1);
+ Theme *theme = get_theme_updata(L);
+ int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+ lua_pushnumber(L, input_state_info->last_frame_rate_nom[signal_num]);
+ return 1;
+}
+
+int InputStateInfo_get_frame_rate_den(lua_State* L)
+{
+ assert(lua_gettop(L) == 2);
+ InputStateInfo *input_state_info = get_input_state_info(L, 1);
+ Theme *theme = get_theme_updata(L);
+ int signal_num = theme->map_signal(luaL_checknumber(L, 2));
+ lua_pushnumber(L, input_state_info->last_frame_rate_den[signal_num]);
+ return 1;
+}
+
int Effect_set_float(lua_State *L)
{
assert(lua_gettop(L) == 3);
{ "get_width", InputStateInfo_get_width },
{ "get_height", InputStateInfo_get_height },
{ "get_interlaced", InputStateInfo_get_interlaced },
+ { "get_frame_rate_nom", InputStateInfo_get_frame_rate_nom },
+ { "get_frame_rate_den", InputStateInfo_get_frame_rate_den },
{ NULL, NULL }
};