+# Inputs.
+OBJS += flat_input.o
+OBJS += ycbcr_input.o
+
+# Effects.
+OBJS += lift_gamma_gain_effect.o
+OBJS += white_balance_effect.o
+OBJS += gamma_expansion_effect.o
+OBJS += gamma_compression_effect.o
+OBJS += colorspace_conversion_effect.o
+OBJS += saturation_effect.o
+OBJS += vignette_effect.o
+OBJS += mirror_effect.o
+OBJS += blur_effect.o
+OBJS += diffusion_effect.o
+OBJS += glow_effect.o
+OBJS += unsharp_mask_effect.o
+OBJS += mix_effect.o
+OBJS += resize_effect.o
+OBJS += deconvolution_sharpen_effect.o
+OBJS += sandbox_effect.o
+
+test: $(OBJS)
+ $(CXX) -o test $(OBJS) $(LDFLAGS)
+
+%.o: %.cpp
+ $(CXX) -MMD $(CPPFLAGS) $(CXXFLAGS) -o $@ -c $<
+
+DEPS=$(OBJS:.o=.d)
+-include $(DEPS)