+Nageru 1.3.0, not released yet
+
+ - It is now possible, given enough CPU power (e.g., a quad-core Haswell or
+ faster desktop CPU), to output a stream that is suitable for streaming
+ directly to end users without further transcoding. In particular, this
+ includes support for encoding the network stream with x264 (the stream
+ saved to disk is still done using Quick Sync), for Metacube framing (for
+ streaming to the Cubemap reflector), and for choosing the network stream
+ mux. For more information, see the README.
+
+ - Add a flag (--disable-alsa-output) to disable ALSA monitoring output.
+
+ - Do texture uploads from the main thread instead of from separate threads;
+ may or may not improve stability with NVIDIA's proprietary drivers.
+
+ - When beginning a new video segment, the shutdown of the old encoder
+ is now done in a background thread, in order to not disturb the external
+ stream. The audio still goes into a somewhat random stream, though.
+
+ - You can now override the default stream-to-card mapping with --map-signal=
+ on the command line.
+
+ - Nageru now tries to lock itself into RAM if it has the permissions to do
+ so, for better realtime behavior. (Writing the stream to disk tends to
+ fill the buffer cache, eventually paging less-used parts of Nageru out.)
+
+ - Various fixes for deadlocks, memory leaks, and many other errors.
+
+