- process floating-point textures, and a few other things. If your machine
- is less than five years old _and you have the appropriate drivers_,
- you're home free.
+ processing floating-point textures, and a few other things (all are
+ part of OpenGL 3.0 or newer, although most OpenGL 2.0 cards also
+ have what's needed through extensions). If your machine is less than five
+ years old _and you have the appropriate drivers_, you're home free.
+ GLES3 (for mobile devices) will also work.