- // We want this for the same reason as ResizeEffect; we could end up scaling
- // down quite a lot.
- virtual bool needs_texture_bounce() const { return true; }
- virtual bool needs_mipmaps() const { return true; }
- virtual bool needs_srgb_primaries() const { return false; }
-
- virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height);