GLuint cbcr_chroma_offset_0_location, cbcr_chroma_offset_1_location;
GLuint uyvy_program_num; // Owned by <resource_pool>.
GLuint uyvy_y_texture_sampler_uniform, uyvy_cbcr_texture_sampler_uniform;
GLuint cbcr_chroma_offset_0_location, cbcr_chroma_offset_1_location;
GLuint uyvy_program_num; // Owned by <resource_pool>.
GLuint uyvy_y_texture_sampler_uniform, uyvy_cbcr_texture_sampler_uniform;