+
+/* __intel_cpu_indicator_init appears to have a non-standard calling convention that
+ * assumes certain registers aren't preserved, so we'll route it through a function
+ * that backs up all the registers. */
+void __intel_cpu_indicator_init( void )
+{
+ x264_safe_intel_cpu_indicator_init();
+}
+#else
+void x264_intel_cpu_indicator_init( void )
+{}
+#endif
+#endif
+
+#ifdef _WIN32
+/* Functions for dealing with Unicode on Windows. */
+FILE *x264_fopen( const char *filename, const char *mode )
+{
+ wchar_t filename_utf16[MAX_PATH];
+ wchar_t mode_utf16[16];
+ if( utf8_to_utf16( filename, filename_utf16 ) && utf8_to_utf16( mode, mode_utf16 ) )
+ return _wfopen( filename_utf16, mode_utf16 );
+ return NULL;
+}
+
+int x264_rename( const char *oldname, const char *newname )
+{
+ wchar_t oldname_utf16[MAX_PATH];
+ wchar_t newname_utf16[MAX_PATH];
+ if( utf8_to_utf16( oldname, oldname_utf16 ) && utf8_to_utf16( newname, newname_utf16 ) )
+ {
+ /* POSIX says that rename() removes the destination, but Win32 doesn't. */
+ _wunlink( newname_utf16 );
+ return _wrename( oldname_utf16, newname_utf16 );
+ }
+ return -1;
+}
+
+int x264_stat( const char *path, x264_struct_stat *buf )
+{
+ wchar_t path_utf16[MAX_PATH];
+ if( utf8_to_utf16( path, path_utf16 ) )
+ return _wstati64( path_utf16, buf );
+ return -1;
+}
+
+int x264_vfprintf( FILE *stream, const char *format, va_list arg )
+{
+ HANDLE console = NULL;
+ DWORD mode;
+
+ if( stream == stdout )
+ console = GetStdHandle( STD_OUTPUT_HANDLE );
+ else if( stream == stderr )
+ console = GetStdHandle( STD_ERROR_HANDLE );
+
+ /* Only attempt to convert to UTF-16 when writing to a non-redirected console screen buffer. */
+ if( GetConsoleMode( console, &mode ) )
+ {
+ char buf[4096];
+ wchar_t buf_utf16[4096];
+
+ int length = vsnprintf( buf, sizeof(buf), format, arg );
+ if( length > 0 && length < sizeof(buf) )
+ {
+ /* WriteConsoleW is the most reliable way to output Unicode to a console. */
+ int length_utf16 = MultiByteToWideChar( CP_UTF8, 0, buf, length, buf_utf16, sizeof(buf_utf16)/sizeof(wchar_t) );
+ DWORD written;
+ WriteConsoleW( console, buf_utf16, length_utf16, &written, NULL );
+ return length;
+ }
+ }
+ return vfprintf( stream, format, arg );
+}