+ std::string url; // As seen by the client.
+ std::string src; // Can be empty.
+ size_t backlog_size;
+ int mark_pool; // -1 for none.
+ uint32_t pacing_rate; // In bytes per second. Default is ~0U (no limit).
+ enum { STREAM_ENCODING_RAW = 0, STREAM_ENCODING_METACUBE } encoding;
+};
+
+struct UDPStreamConfig {
+ sockaddr_in6 dst;