+ BOOST_FOREACH(auto& item, items)\r
+ { \r
+ const auto next = item.transform;\r
+ auto prev = next;\r
+\r
+ const auto it = prev_frame_transforms_.find(item.tag);\r
+ if(it != prev_frame_transforms_.end())\r
+ prev = it->second;\r
+ \r
+ next_frame_transforms[item.tag] = next; // Store all active tags, inactive tags will be removed at the end.\r
+ \r
+ if(next.volume < 0.001 && prev.volume < 0.001)\r
+ continue;\r
+ \r
+ if(static_cast<size_t>(item.audio_data.size()) != format_desc_.audio_samples_per_frame)\r
+ continue;\r
+\r
+ CASPAR_ASSERT(format_desc_.audio_channels == 2);\r
+ CASPAR_ASSERT(format_desc_.audio_samples_per_frame % 4 == 0);\r
+ \r
+ const float prev_volume = static_cast<float>(prev.volume);\r
+ const float next_volume = static_cast<float>(next.volume);\r
+ const float delta = 1.0f/static_cast<float>(format_desc_.audio_samples_per_frame/2);\r
+ \r
+ tbb::parallel_for\r
+ (\r
+ tbb::blocked_range<size_t>(0, format_desc_.audio_samples_per_frame/4),\r
+ [&](const tbb::blocked_range<size_t>& r)\r
+ {\r
+ for(size_t n = r.begin(); n < r.end(); ++n)\r
+ {\r
+ const float alpha0 = (n*2) * delta;\r
+ const float volume0 = prev_volume * (1.0f - alpha0) + next_volume * alpha0;\r
+ const float volume1 = prev_volume * (1.0f - alpha0 + delta) + next_volume * (alpha0 + delta);\r
+\r
+ auto sample_epi32 = _mm_load_si128(reinterpret_cast<__m128i*>(&item.audio_data[n*4]));\r
+\r
+ auto sample_ps = _mm_cvtepi32_ps(sample_epi32); \r
+ sample_ps = _mm_mul_ps(sample_ps, _mm_setr_ps(volume1, volume1, volume0, volume0)); \r
+\r
+ auto res_sample_ps = _mm_load_ps(&intermediate[n*4]);\r
+ res_sample_ps = _mm_add_ps(sample_ps, res_sample_ps); \r
+\r
+ _mm_store_ps(&intermediate[n*4], res_sample_ps);\r
+ }\r
+ }\r
+ );\r
+ }\r
+ \r
+ auto result = audio_buffer(format_desc_.audio_samples_per_frame+128, 0); \r
+\r
+ auto intermediate_128 = reinterpret_cast<__m128i*>(intermediate.data());\r
+ auto result_128 = reinterpret_cast<__m128i*>(result.data());\r
+ for(size_t n = 0; n < format_desc_.audio_samples_per_frame/32; ++n)\r
+ {\r
+ auto xmm0 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm1 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm2 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm3 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm4 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm5 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm6 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ auto xmm7 = _mm_load_ps(reinterpret_cast<float*>(intermediate_128++));\r
+ \r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm0));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm1));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm2));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm3));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm4));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm5));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm6));\r
+ _mm_stream_si128(result_128++, _mm_cvtps_epi32(xmm7));\r
+ }\r
+\r
+ items.clear();\r
+ prev_frame_transforms_ = std::move(next_frame_transforms); \r
+\r
+ result.resize(format_desc_.audio_samples_per_frame);\r
+ return std::move(result);\r