+# erratic camera effect depending on timestamp
+"crop=in_w/2:in_h/2:(in_w-out_w)/2+((in_w-out_w)/2)*sin(t*10):(in_h-out_h)/2 +((in_h-out_h)/2)*sin(t*13)"
+
+# set x depending on the value of y
+"crop=in_w/2:in_h/2:y:10+10*sin(n/10)"
+@end example
+
+@section cropdetect
+
+Auto-detect crop size.
+
+Calculate necessary cropping parameters and prints the recommended
+parameters through the logging system. The detected dimensions
+correspond to the non-black area of the input video.
+
+It accepts the syntax:
+@example
+cropdetect[=@var{limit}[:@var{round}[:@var{reset}]]]
+@end example
+
+@table @option
+
+@item limit
+Threshold, which can be optionally specified from nothing (0) to
+everything (255), defaults to 24.
+
+@item round
+Value which the width/height should be divisible by, defaults to
+16. The offset is automatically adjusted to center the video. Use 2 to
+get only even dimensions (needed for 4:2:2 video). 16 is best when
+encoding to most video codecs.
+
+@item reset
+Counter that determines after how many frames cropdetect will reset
+the previously detected largest video area and start over to detect
+the current optimal crop area. Defaults to 0.
+
+This can be useful when channel logos distort the video area. 0
+indicates never reset and return the largest area encountered during
+playback.
+@end table
+
+@section delogo
+
+Suppress a TV station logo by a simple interpolation of the surrounding
+pixels. Just set a rectangle covering the logo and watch it disappear
+(and sometimes something even uglier appear - your mileage may vary).
+
+The filter accepts parameters as a string of the form
+"@var{x}:@var{y}:@var{w}:@var{h}:@var{band}", or as a list of
+@var{key}=@var{value} pairs, separated by ":".
+
+The description of the accepted parameters follows.
+
+@table @option
+
+@item x, y
+Specify the top left corner coordinates of the logo. They must be
+specified.
+
+@item w, h
+Specify the width and height of the logo to clear. They must be
+specified.
+
+@item band, t
+Specify the thickness of the fuzzy edge of the rectangle (added to
+@var{w} and @var{h}). The default value is 4.
+
+@item show
+When set to 1, a green rectangle is drawn on the screen to simplify
+finding the right @var{x}, @var{y}, @var{w}, @var{h} parameters, and
+@var{band} is set to 4. The default value is 0.
+
+@end table
+
+Some examples follow.
+
+@itemize
+
+@item
+Set a rectangle covering the area with top left corner coordinates 0,0
+and size 100x77, setting a band of size 10:
+@example
+delogo=0:0:100:77:10
+@end example
+
+@item
+As the previous example, but use named options:
+@example
+delogo=x=0:y=0:w=100:h=77:band=10
+@end example
+
+@end itemize
+
+@section drawbox
+
+Draw a colored box on the input image.
+
+It accepts the syntax:
+@example
+drawbox=@var{x}:@var{y}:@var{width}:@var{height}:@var{color}
+@end example
+
+@table @option
+
+@item x, y
+Specify the top left corner coordinates of the box. Default to 0.
+
+@item width, height
+Specify the width and height of the box, if 0 they are interpreted as
+the input width and height. Default to 0.
+
+@item color
+Specify the color of the box to write, it can be the name of a color
+(case insensitive match) or a 0xRRGGBB[AA] sequence.
+@end table
+
+Follow some examples:
+@example
+# draw a black box around the edge of the input image
+drawbox
+
+# draw a box with color red and an opacity of 50%
+drawbox=10:20:200:60:red@@0.5"
+@end example
+
+@section drawtext
+
+Draw text string or text from specified file on top of video using the
+libfreetype library.
+
+To enable compilation of this filter you need to configure Libav with
+@code{--enable-libfreetype}.
+
+The filter also recognizes strftime() sequences in the provided text
+and expands them accordingly. Check the documentation of strftime().
+
+The filter accepts parameters as a list of @var{key}=@var{value} pairs,
+separated by ":".
+
+The description of the accepted parameters follows.
+
+@table @option
+
+@item fontfile
+The font file to be used for drawing text. Path must be included.
+This parameter is mandatory.
+
+@item text
+The text string to be drawn. The text must be a sequence of UTF-8
+encoded characters.
+This parameter is mandatory if no file is specified with the parameter
+@var{textfile}.
+
+@item textfile
+A text file containing text to be drawn. The text must be a sequence
+of UTF-8 encoded characters.
+
+This parameter is mandatory if no text string is specified with the
+parameter @var{text}.
+
+If both text and textfile are specified, an error is thrown.
+
+@item x, y
+The offsets where text will be drawn within the video frame.
+Relative to the top/left border of the output image.
+They accept expressions similar to the @ref{overlay} filter:
+@table @option
+
+@item x, y
+the computed values for @var{x} and @var{y}. They are evaluated for
+each new frame.
+
+@item main_w, main_h
+main input width and height
+
+@item W, H
+same as @var{main_w} and @var{main_h}
+
+@item text_w, text_h
+rendered text width and height
+
+@item w, h
+same as @var{text_w} and @var{text_h}
+
+@item n
+the number of frames processed, starting from 0
+
+@item t
+timestamp expressed in seconds, NAN if the input timestamp is unknown
+
+@end table
+
+The default value of @var{x} and @var{y} is 0.
+
+@item fontsize
+The font size to be used for drawing text.
+The default value of @var{fontsize} is 16.
+
+@item fontcolor
+The color to be used for drawing fonts.
+Either a string (e.g. "red") or in 0xRRGGBB[AA] format
+(e.g. "0xff000033"), possibly followed by an alpha specifier.
+The default value of @var{fontcolor} is "black".
+
+@item boxcolor
+The color to be used for drawing box around text.
+Either a string (e.g. "yellow") or in 0xRRGGBB[AA] format
+(e.g. "0xff00ff"), possibly followed by an alpha specifier.
+The default value of @var{boxcolor} is "white".
+
+@item box
+Used to draw a box around text using background color.
+Value should be either 1 (enable) or 0 (disable).
+The default value of @var{box} is 0.
+
+@item shadowx, shadowy
+The x and y offsets for the text shadow position with respect to the
+position of the text. They can be either positive or negative
+values. Default value for both is "0".
+
+@item shadowcolor
+The color to be used for drawing a shadow behind the drawn text. It
+can be a color name (e.g. "yellow") or a string in the 0xRRGGBB[AA]
+form (e.g. "0xff00ff"), possibly followed by an alpha specifier.
+The default value of @var{shadowcolor} is "black".
+
+@item ft_load_flags
+Flags to be used for loading the fonts.
+
+The flags map the corresponding flags supported by libfreetype, and are
+a combination of the following values:
+@table @var
+@item default
+@item no_scale
+@item no_hinting
+@item render
+@item no_bitmap
+@item vertical_layout
+@item force_autohint
+@item crop_bitmap
+@item pedantic
+@item ignore_global_advance_width
+@item no_recurse
+@item ignore_transform
+@item monochrome
+@item linear_design
+@item no_autohint
+@item end table
+@end table
+
+Default value is "render".
+
+For more information consult the documentation for the FT_LOAD_*
+libfreetype flags.
+
+@item tabsize
+The size in number of spaces to use for rendering the tab.
+Default value is 4.
+
+@item fix_bounds
+If true, check and fix text coords to avoid clipping.
+@end table
+
+For example the command:
+@example
+drawtext="fontfile=/usr/share/fonts/truetype/freefont/FreeSerif.ttf: text='Test Text'"
+@end example
+
+will draw "Test Text" with font FreeSerif, using the default values
+for the optional parameters.
+
+The command:
+@example
+drawtext="fontfile=/usr/share/fonts/truetype/freefont/FreeSerif.ttf: text='Test Text':\
+ x=100: y=50: fontsize=24: fontcolor=yellow@@0.2: box=1: boxcolor=red@@0.2"
+@end example
+
+will draw 'Test Text' with font FreeSerif of size 24 at position x=100
+and y=50 (counting from the top-left corner of the screen), text is
+yellow with a red box around it. Both the text and the box have an
+opacity of 20%.
+
+Note that the double quotes are not necessary if spaces are not used
+within the parameter list.
+
+For more information about libfreetype, check:
+@url{http://www.freetype.org/}.
+
+@section fade
+
+Apply fade-in/out effect to input video.
+
+It accepts the parameters:
+@var{type}:@var{start_frame}:@var{nb_frames}
+
+@var{type} specifies if the effect type, can be either "in" for
+fade-in, or "out" for a fade-out effect.
+
+@var{start_frame} specifies the number of the start frame for starting
+to apply the fade effect.
+
+@var{nb_frames} specifies the number of frames for which the fade
+effect has to last. At the end of the fade-in effect the output video
+will have the same intensity as the input video, at the end of the
+fade-out transition the output video will be completely black.
+
+A few usage examples follow, usable too as test scenarios.
+@example
+# fade in first 30 frames of video
+fade=in:0:30
+
+# fade out last 45 frames of a 200-frame video
+fade=out:155:45
+
+# fade in first 25 frames and fade out last 25 frames of a 1000-frame video
+fade=in:0:25, fade=out:975:25
+
+# make first 5 frames black, then fade in from frame 5-24
+fade=in:5:20
+@end example
+
+@section fieldorder
+
+Transform the field order of the input video.
+
+It accepts one parameter which specifies the required field order that
+the input interlaced video will be transformed to. The parameter can
+assume one of the following values:
+
+@table @option
+@item 0 or bff
+output bottom field first
+@item 1 or tff
+output top field first
+@end table
+
+Default value is "tff".
+
+Transformation is achieved by shifting the picture content up or down
+by one line, and filling the remaining line with appropriate picture content.
+This method is consistent with most broadcast field order converters.
+
+If the input video is not flagged as being interlaced, or it is already
+flagged as being of the required output field order then this filter does
+not alter the incoming video.
+
+This filter is very useful when converting to or from PAL DV material,
+which is bottom field first.
+
+For example:
+@example
+./avconv -i in.vob -vf "fieldorder=bff" out.dv
+@end example
+
+@section fifo
+
+Buffer input images and send them when they are requested.
+
+This filter is mainly useful when auto-inserted by the libavfilter
+framework.
+
+The filter does not take parameters.
+
+@section format
+
+Convert the input video to one of the specified pixel formats.
+Libavfilter will try to pick one that is supported for the input to
+the next filter.
+
+The filter accepts a list of pixel format names, separated by ":",
+for example "yuv420p:monow:rgb24".
+
+Some examples follow:
+@example
+# convert the input video to the format "yuv420p"
+format=yuv420p
+
+# convert the input video to any of the formats in the list
+format=yuv420p:yuv444p:yuv410p
+@end example
+
+@section fps
+
+Convert the video to specified constant framerate by duplicating or dropping
+frames as necessary.
+
+This filter accepts the following named parameters:
+@table @option
+
+@item fps
+Desired output framerate.
+
+@end table
+
+@anchor{frei0r}
+@section frei0r
+
+Apply a frei0r effect to the input video.
+
+To enable compilation of this filter you need to install the frei0r
+header and configure Libav with --enable-frei0r.
+
+The filter supports the syntax:
+@example
+@var{filter_name}[@{:|=@}@var{param1}:@var{param2}:...:@var{paramN}]
+@end example
+
+@var{filter_name} is the name to the frei0r effect to load. If the
+environment variable @env{FREI0R_PATH} is defined, the frei0r effect
+is searched in each one of the directories specified by the colon
+separated list in @env{FREIOR_PATH}, otherwise in the standard frei0r
+paths, which are in this order: @file{HOME/.frei0r-1/lib/},
+@file{/usr/local/lib/frei0r-1/}, @file{/usr/lib/frei0r-1/}.
+
+@var{param1}, @var{param2}, ... , @var{paramN} specify the parameters
+for the frei0r effect.
+
+A frei0r effect parameter can be a boolean (whose values are specified
+with "y" and "n"), a double, a color (specified by the syntax
+@var{R}/@var{G}/@var{B}, @var{R}, @var{G}, and @var{B} being float
+numbers from 0.0 to 1.0) or by an @code{av_parse_color()} color
+description), a position (specified by the syntax @var{X}/@var{Y},
+@var{X} and @var{Y} being float numbers) and a string.
+
+The number and kind of parameters depend on the loaded effect. If an
+effect parameter is not specified the default value is set.
+
+Some examples follow:
+@example
+# apply the distort0r effect, set the first two double parameters
+frei0r=distort0r:0.5:0.01
+
+# apply the colordistance effect, takes a color as first parameter
+frei0r=colordistance:0.2/0.3/0.4
+frei0r=colordistance:violet
+frei0r=colordistance:0x112233
+
+# apply the perspective effect, specify the top left and top right
+# image positions
+frei0r=perspective:0.2/0.2:0.8/0.2
+@end example
+
+For more information see:
+@url{http://piksel.org/frei0r}
+
+@section gradfun
+
+Fix the banding artifacts that are sometimes introduced into nearly flat
+regions by truncation to 8bit colordepth.
+Interpolate the gradients that should go where the bands are, and
+dither them.
+
+This filter is designed for playback only. Do not use it prior to
+lossy compression, because compression tends to lose the dither and
+bring back the bands.
+
+The filter takes two optional parameters, separated by ':':
+@var{strength}:@var{radius}
+
+@var{strength} is the maximum amount by which the filter will change
+any one pixel. Also the threshold for detecting nearly flat
+regions. Acceptable values range from .51 to 255, default value is
+1.2, out-of-range values will be clipped to the valid range.
+
+@var{radius} is the neighborhood to fit the gradient to. A larger
+radius makes for smoother gradients, but also prevents the filter from
+modifying the pixels near detailed regions. Acceptable values are
+8-32, default value is 16, out-of-range values will be clipped to the
+valid range.
+
+@example
+# default parameters
+gradfun=1.2:16
+
+# omitting radius
+gradfun=1.2
+@end example
+
+@section hflip
+
+Flip the input video horizontally.
+
+For example to horizontally flip the input video with @command{avconv}:
+@example
+avconv -i in.avi -vf "hflip" out.avi
+@end example
+
+@section hqdn3d
+
+High precision/quality 3d denoise filter. This filter aims to reduce
+image noise producing smooth images and making still images really
+still. It should enhance compressibility.
+
+It accepts the following optional parameters:
+@var{luma_spatial}:@var{chroma_spatial}:@var{luma_tmp}:@var{chroma_tmp}
+
+@table @option
+@item luma_spatial
+a non-negative float number which specifies spatial luma strength,
+defaults to 4.0
+
+@item chroma_spatial
+a non-negative float number which specifies spatial chroma strength,
+defaults to 3.0*@var{luma_spatial}/4.0
+
+@item luma_tmp
+a float number which specifies luma temporal strength, defaults to
+6.0*@var{luma_spatial}/4.0
+
+@item chroma_tmp
+a float number which specifies chroma temporal strength, defaults to
+@var{luma_tmp}*@var{chroma_spatial}/@var{luma_spatial}
+@end table
+
+@section lut, lutrgb, lutyuv
+
+Compute a look-up table for binding each pixel component input value
+to an output value, and apply it to input video.
+
+@var{lutyuv} applies a lookup table to a YUV input video, @var{lutrgb}
+to an RGB input video.
+
+These filters accept in input a ":"-separated list of options, which
+specify the expressions used for computing the lookup table for the
+corresponding pixel component values.
+
+The @var{lut} filter requires either YUV or RGB pixel formats in
+input, and accepts the options:
+@table @option
+@item @var{c0} (first pixel component)
+@item @var{c1} (second pixel component)
+@item @var{c2} (third pixel component)
+@item @var{c3} (fourth pixel component, corresponds to the alpha component)
+@end table
+
+The exact component associated to each option depends on the format in
+input.
+
+The @var{lutrgb} filter requires RGB pixel formats in input, and
+accepts the options:
+@table @option
+@item @var{r} (red component)
+@item @var{g} (green component)
+@item @var{b} (blue component)
+@item @var{a} (alpha component)
+@end table
+
+The @var{lutyuv} filter requires YUV pixel formats in input, and
+accepts the options:
+@table @option
+@item @var{y} (Y/luminance component)
+@item @var{u} (U/Cb component)
+@item @var{v} (V/Cr component)
+@item @var{a} (alpha component)
+@end table
+
+The expressions can contain the following constants and functions:
+
+@table @option
+@item E, PI, PHI
+the corresponding mathematical approximated values for e
+(euler number), pi (greek PI), PHI (golden ratio)
+
+@item w, h
+the input width and height
+
+@item val
+input value for the pixel component
+
+@item clipval
+the input value clipped in the @var{minval}-@var{maxval} range
+
+@item maxval
+maximum value for the pixel component
+
+@item minval
+minimum value for the pixel component
+
+@item negval
+the negated value for the pixel component value clipped in the
+@var{minval}-@var{maxval} range , it corresponds to the expression
+"maxval-clipval+minval"
+
+@item clip(val)
+the computed value in @var{val} clipped in the
+@var{minval}-@var{maxval} range
+
+@item gammaval(gamma)
+the computed gamma correction value of the pixel component value
+clipped in the @var{minval}-@var{maxval} range, corresponds to the
+expression
+"pow((clipval-minval)/(maxval-minval)\,@var{gamma})*(maxval-minval)+minval"
+
+@end table
+
+All expressions default to "val".
+
+Some examples follow:
+@example
+# negate input video
+lutrgb="r=maxval+minval-val:g=maxval+minval-val:b=maxval+minval-val"
+lutyuv="y=maxval+minval-val:u=maxval+minval-val:v=maxval+minval-val"
+
+# the above is the same as
+lutrgb="r=negval:g=negval:b=negval"
+lutyuv="y=negval:u=negval:v=negval"
+
+# negate luminance
+lutyuv=negval
+
+# remove chroma components, turns the video into a graytone image
+lutyuv="u=128:v=128"
+
+# apply a luma burning effect
+lutyuv="y=2*val"
+
+# remove green and blue components
+lutrgb="g=0:b=0"
+
+# set a constant alpha channel value on input
+format=rgba,lutrgb=a="maxval-minval/2"
+
+# correct luminance gamma by a 0.5 factor
+lutyuv=y=gammaval(0.5)
+@end example
+
+@section negate
+
+Negate input video.
+
+This filter accepts an integer in input, if non-zero it negates the
+alpha component (if available). The default value in input is 0.
+
+Force libavfilter not to use any of the specified pixel formats for the
+input to the next filter.
+
+The filter accepts a list of pixel format names, separated by ":",
+for example "yuv420p:monow:rgb24".
+
+Some examples follow:
+@example
+# force libavfilter to use a format different from "yuv420p" for the
+# input to the vflip filter
+noformat=yuv420p,vflip
+
+# convert the input video to any of the formats not contained in the list
+noformat=yuv420p:yuv444p:yuv410p
+@end example
+
+@section null
+
+Pass the video source unchanged to the output.
+
+@section ocv
+
+Apply video transform using libopencv.
+
+To enable this filter install libopencv library and headers and
+configure Libav with --enable-libopencv.
+
+The filter takes the parameters: @var{filter_name}@{:=@}@var{filter_params}.
+
+@var{filter_name} is the name of the libopencv filter to apply.
+
+@var{filter_params} specifies the parameters to pass to the libopencv
+filter. If not specified the default values are assumed.
+
+Refer to the official libopencv documentation for more precise
+information:
+@url{http://opencv.willowgarage.com/documentation/c/image_filtering.html}
+
+Follows the list of supported libopencv filters.
+
+@anchor{dilate}
+@subsection dilate
+
+Dilate an image by using a specific structuring element.
+This filter corresponds to the libopencv function @code{cvDilate}.
+
+It accepts the parameters: @var{struct_el}:@var{nb_iterations}.
+
+@var{struct_el} represents a structuring element, and has the syntax:
+@var{cols}x@var{rows}+@var{anchor_x}x@var{anchor_y}/@var{shape}
+
+@var{cols} and @var{rows} represent the number of columns and rows of
+the structuring element, @var{anchor_x} and @var{anchor_y} the anchor
+point, and @var{shape} the shape for the structuring element, and
+can be one of the values "rect", "cross", "ellipse", "custom".
+
+If the value for @var{shape} is "custom", it must be followed by a
+string of the form "=@var{filename}". The file with name
+@var{filename} is assumed to represent a binary image, with each
+printable character corresponding to a bright pixel. When a custom
+@var{shape} is used, @var{cols} and @var{rows} are ignored, the number
+or columns and rows of the read file are assumed instead.
+
+The default value for @var{struct_el} is "3x3+0x0/rect".
+
+@var{nb_iterations} specifies the number of times the transform is
+applied to the image, and defaults to 1.
+
+Follow some example:
+@example
+# use the default values
+ocv=dilate
+
+# dilate using a structuring element with a 5x5 cross, iterate two times
+ocv=dilate=5x5+2x2/cross:2
+
+# read the shape from the file diamond.shape, iterate two times
+# the file diamond.shape may contain a pattern of characters like this:
+# *
+# ***
+# *****
+# ***
+# *
+# the specified cols and rows are ignored (but not the anchor point coordinates)
+ocv=0x0+2x2/custom=diamond.shape:2
+@end example
+
+@subsection erode
+
+Erode an image by using a specific structuring element.
+This filter corresponds to the libopencv function @code{cvErode}.
+
+The filter accepts the parameters: @var{struct_el}:@var{nb_iterations},
+with the same syntax and semantics as the @ref{dilate} filter.
+
+@subsection smooth
+
+Smooth the input video.
+
+The filter takes the following parameters:
+@var{type}:@var{param1}:@var{param2}:@var{param3}:@var{param4}.
+
+@var{type} is the type of smooth filter to apply, and can be one of
+the following values: "blur", "blur_no_scale", "median", "gaussian",
+"bilateral". The default value is "gaussian".
+
+@var{param1}, @var{param2}, @var{param3}, and @var{param4} are
+parameters whose meanings depend on smooth type. @var{param1} and
+@var{param2} accept integer positive values or 0, @var{param3} and
+@var{param4} accept float values.
+
+The default value for @var{param1} is 3, the default value for the
+other parameters is 0.
+
+These parameters correspond to the parameters assigned to the
+libopencv function @code{cvSmooth}.
+
+@anchor{overlay}
+@section overlay
+
+Overlay one video on top of another.
+
+It takes two inputs and one output, the first input is the "main"
+video on which the second input is overlayed.
+
+It accepts the parameters: @var{x}:@var{y}.
+
+@var{x} is the x coordinate of the overlayed video on the main video,
+@var{y} is the y coordinate. The parameters are expressions containing
+the following parameters:
+
+@table @option
+@item main_w, main_h
+main input width and height
+
+@item W, H
+same as @var{main_w} and @var{main_h}
+
+@item overlay_w, overlay_h
+overlay input width and height
+
+@item w, h
+same as @var{overlay_w} and @var{overlay_h}
+@end table
+
+Be aware that frames are taken from each input video in timestamp
+order, hence, if their initial timestamps differ, it is a a good idea
+to pass the two inputs through a @var{setpts=PTS-STARTPTS} filter to
+have them begin in the same zero timestamp, as it does the example for
+the @var{movie} filter.
+
+Follow some examples:
+@example
+# draw the overlay at 10 pixels from the bottom right
+# corner of the main video.
+overlay=main_w-overlay_w-10:main_h-overlay_h-10
+
+# insert a transparent PNG logo in the bottom left corner of the input
+avconv -i input -i logo -filter_complex 'overlay=10:main_h-overlay_h-10' output
+
+# insert 2 different transparent PNG logos (second logo on bottom
+# right corner):
+avconv -i input -i logo1 -i logo2 -filter_complex
+'overlay=10:H-h-10,overlay=W-w-10:H-h-10' output
+
+# add a transparent color layer on top of the main video,
+# WxH specifies the size of the main input to the overlay filter
+color=red@.3:WxH [over]; [in][over] overlay [out]
+@end example
+
+You can chain together more overlays but the efficiency of such
+approach is yet to be tested.
+
+@section pad
+
+Add paddings to the input image, and places the original input at the
+given coordinates @var{x}, @var{y}.
+
+It accepts the following parameters:
+@var{width}:@var{height}:@var{x}:@var{y}:@var{color}.
+
+The parameters @var{width}, @var{height}, @var{x}, and @var{y} are
+expressions containing the following constants:
+
+@table @option
+@item E, PI, PHI
+the corresponding mathematical approximated values for e
+(euler number), pi (greek PI), phi (golden ratio)
+
+@item in_w, in_h
+the input video width and height
+
+@item iw, ih
+same as @var{in_w} and @var{in_h}
+
+@item out_w, out_h
+the output width and height, that is the size of the padded area as
+specified by the @var{width} and @var{height} expressions
+
+@item ow, oh
+same as @var{out_w} and @var{out_h}
+
+@item x, y
+x and y offsets as specified by the @var{x} and @var{y}
+expressions, or NAN if not yet specified
+
+@item a
+input display aspect ratio, same as @var{iw} / @var{ih}
+
+@item hsub, vsub
+horizontal and vertical chroma subsample values. For example for the
+pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1.
+@end table
+
+Follows the description of the accepted parameters.
+
+@table @option
+@item width, height
+
+Specify the size of the output image with the paddings added. If the
+value for @var{width} or @var{height} is 0, the corresponding input size
+is used for the output.
+
+The @var{width} expression can reference the value set by the
+@var{height} expression, and vice versa.
+
+The default value of @var{width} and @var{height} is 0.
+
+@item x, y
+
+Specify the offsets where to place the input image in the padded area
+with respect to the top/left border of the output image.
+
+The @var{x} expression can reference the value set by the @var{y}
+expression, and vice versa.
+
+The default value of @var{x} and @var{y} is 0.
+
+@item color
+
+Specify the color of the padded area, it can be the name of a color
+(case insensitive match) or a 0xRRGGBB[AA] sequence.
+
+The default value of @var{color} is "black".
+
+@end table
+
+Some examples follow:
+
+@example
+# Add paddings with color "violet" to the input video. Output video
+# size is 640x480, the top-left corner of the input video is placed at
+# column 0, row 40.
+pad=640:480:0:40:violet
+
+# pad the input to get an output with dimensions increased bt 3/2,
+# and put the input video at the center of the padded area
+pad="3/2*iw:3/2*ih:(ow-iw)/2:(oh-ih)/2"
+
+# pad the input to get a squared output with size equal to the maximum
+# value between the input width and height, and put the input video at
+# the center of the padded area
+pad="max(iw\,ih):ow:(ow-iw)/2:(oh-ih)/2"
+
+# pad the input to get a final w/h ratio of 16:9
+pad="ih*16/9:ih:(ow-iw)/2:(oh-ih)/2"
+
+# double output size and put the input video in the bottom-right
+# corner of the output padded area
+pad="2*iw:2*ih:ow-iw:oh-ih"
+@end example
+
+@section pixdesctest
+
+Pixel format descriptor test filter, mainly useful for internal
+testing. The output video should be equal to the input video.
+
+For example:
+@example
+format=monow, pixdesctest
+@end example
+
+can be used to test the monowhite pixel format descriptor definition.
+
+@section scale
+
+Scale the input video to @var{width}:@var{height} and/or convert the image format.
+
+The parameters @var{width} and @var{height} are expressions containing
+the following constants:
+
+@table @option
+@item E, PI, PHI
+the corresponding mathematical approximated values for e
+(euler number), pi (greek PI), phi (golden ratio)
+
+@item in_w, in_h
+the input width and height
+
+@item iw, ih
+same as @var{in_w} and @var{in_h}
+
+@item out_w, out_h
+the output (cropped) width and height
+
+@item ow, oh
+same as @var{out_w} and @var{out_h}
+
+@item dar, a
+input display aspect ratio, same as @var{iw} / @var{ih}
+
+@item sar
+input sample aspect ratio
+
+@item hsub, vsub
+horizontal and vertical chroma subsample values. For example for the
+pixel format "yuv422p" @var{hsub} is 2 and @var{vsub} is 1.
+@end table
+
+If the input image format is different from the format requested by
+the next filter, the scale filter will convert the input to the
+requested format.
+
+If the value for @var{width} or @var{height} is 0, the respective input
+size is used for the output.
+
+If the value for @var{width} or @var{height} is -1, the scale filter will
+use, for the respective output size, a value that maintains the aspect
+ratio of the input image.
+
+The default value of @var{width} and @var{height} is 0.
+
+Some examples follow:
+@example
+# scale the input video to a size of 200x100.
+scale=200:100
+
+# scale the input to 2x
+scale=2*iw:2*ih
+# the above is the same as
+scale=2*in_w:2*in_h
+
+# scale the input to half size
+scale=iw/2:ih/2
+
+# increase the width, and set the height to the same size
+scale=3/2*iw:ow
+
+# seek for Greek harmony
+scale=iw:1/PHI*iw
+scale=ih*PHI:ih
+
+# increase the height, and set the width to 3/2 of the height
+scale=3/2*oh:3/5*ih
+
+# increase the size, but make the size a multiple of the chroma
+scale="trunc(3/2*iw/hsub)*hsub:trunc(3/2*ih/vsub)*vsub"