- void execute_phase(Phase *phase, bool last_phase, std::map<Phase *, GLuint> *output_textures, std::set<Phase *> *generated_mipmaps);
+ void execute_phase(Phase *phase, bool last_phase,
+ std::set<GLint> *bound__attribute_indices,
+ std::map<Phase *, GLuint> *output_textures,
+ std::set<Phase *> *generated_mipmaps);