+
+// The identity effect needs premultiplied alpha, and thus will get conversions on both sides.
+TEST(EffectChainTest, IdentityThroughAlphaConversions) {
+ const int size = 3;
+ float data[4 * size] = {
+ 0.8f, 0.0f, 0.0f, 0.5f,
+ 0.0f, 0.2f, 0.2f, 0.3f,
+ 0.1f, 0.0f, 1.0f, 1.0f,
+ };
+ float out_data[4 * size];
+ EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
+ tester.get_chain()->add_effect(new IdentityEffect());
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(data, out_data, 4, size);
+}
+
+TEST(EffectChainTest, NoAlphaConversionsWhenPremultipliedAlphaNotNeeded) {
+ const int size = 3;
+ float data[4 * size] = {
+ 0.8f, 0.0f, 0.0f, 0.5f,
+ 0.0f, 0.2f, 0.2f, 0.3f,
+ 0.1f, 0.0f, 1.0f, 1.0f,
+ };
+ float expected_data[4 * size] = {
+ 0.1f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.2f, 0.2f, 0.3f,
+ 0.8f, 0.0f, 0.0f, 0.5f,
+ };
+ float out_data[4 * size];
+ EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR);
+ RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+ tester.get_chain()->add_effect(effect);
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ Node *node = effect->replaced_node;
+ ASSERT_EQ(1, node->incoming_links.size());
+ EXPECT_EQ(0, node->outgoing_links.size());
+ EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+
+ expect_equal(expected_data, out_data, 4, size);
+}
+
+// An input that outputs only blue, which has blank alpha.
+class BlueInput : public Input {
+public:
+ BlueInput() { register_int("needs_mipmaps", &needs_mipmaps); }
+ virtual std::string effect_type_id() const { return "IdentityEffect"; }
+ std::string output_fragment_shader() { return read_file("blue.frag"); }
+ virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; }
+ virtual void finalize() {}
+ virtual bool can_output_linear_gamma() const { return true; }
+ virtual unsigned get_width() const { return 1; }
+ virtual unsigned get_height() const { return 1; }
+ virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; }
+ virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; }
+
+private:
+ int needs_mipmaps;
+};
+
+// Like RewritingEffect<InvertEffect>, but splicing in a BlueInput instead,
+// which outputs blank alpha.
+class RewritingToBlueInput : public Input {
+public:
+ RewritingToBlueInput() : blue_node(NULL) { register_int("needs_mipmaps", &needs_mipmaps); }
+ virtual std::string effect_type_id() const { return "RewritingToBlueInput"; }
+ std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); }
+ virtual void rewrite_graph(EffectChain *graph, Node *self) {
+ Node *blue_node = graph->add_node(new BlueInput());
+ graph->replace_receiver(self, blue_node);
+ graph->replace_sender(self, blue_node);
+
+ self->disabled = true;
+ this->blue_node = blue_node;
+ }
+
+ // Dummy values that we need to implement because we inherit from Input.
+ // Same as BlueInput.
+ virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; }
+ virtual void finalize() {}
+ virtual bool can_output_linear_gamma() const { return true; }
+ virtual unsigned get_width() const { return 1; }
+ virtual unsigned get_height() const { return 1; }
+ virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; }
+ virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; }
+
+ Node *blue_node;
+
+private:
+ int needs_mipmaps;
+};
+
+TEST(EffectChainTest, NoAlphaConversionsWithBlankAlpha) {
+ const int size = 3;
+ float data[4 * size] = {
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ };
+ float out_data[4 * size];
+ EffectChainTester tester(NULL, size, 1);
+ RewritingToBlueInput *input = new RewritingToBlueInput();
+ tester.get_chain()->add_input(input);
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_FORMAT_PREMULTIPLIED);
+
+ Node *node = input->blue_node;
+ EXPECT_EQ(0, node->incoming_links.size());
+ EXPECT_EQ(0, node->outgoing_links.size());
+
+ expect_equal(data, out_data, 4, size);
+}
+
+// An effect that does nothing, and specifies that it preserves blank alpha.
+class BlankAlphaPreservingEffect : public Effect {
+public:
+ BlankAlphaPreservingEffect() {}
+ virtual std::string effect_type_id() const { return "BlankAlphaPreservingEffect"; }
+ std::string output_fragment_shader() { return read_file("identity.frag"); }
+ virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; }
+};
+
+TEST(EffectChainTest, NoAlphaConversionsWithBlankAlphaPreservingEffect) {
+ const int size = 3;
+ float data[4 * size] = {
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ };
+ float out_data[4 * size];
+ EffectChainTester tester(NULL, size, 1);
+ tester.get_chain()->add_input(new BlueInput());
+ tester.get_chain()->add_effect(new BlankAlphaPreservingEffect());
+ RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+ tester.get_chain()->add_effect(effect);
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
+
+ Node *node = effect->replaced_node;
+ EXPECT_EQ(1, node->incoming_links.size());
+ EXPECT_EQ(0, node->outgoing_links.size());
+
+ expect_equal(data, out_data, 4, size);
+}
+
+// This is the counter-test to NoAlphaConversionsWithBlankAlphaPreservingEffect;
+// just to be sure that with a normal INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA effect,
+// an alpha conversion _should_ be inserted at the very end. (There is some overlap
+// with other tests.)
+TEST(EffectChainTest, AlphaConversionsWithNonBlankAlphaPreservingEffect) {
+ const int size = 3;
+ float data[4 * size] = {
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 1.0f,
+ };
+ float out_data[4 * size];
+ EffectChainTester tester(NULL, size, 1);
+ tester.get_chain()->add_input(new BlueInput());
+ tester.get_chain()->add_effect(new IdentityEffect()); // Not BlankAlphaPreservingEffect.
+ RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+ tester.get_chain()->add_effect(effect);
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
+
+ Node *node = effect->replaced_node;
+ EXPECT_EQ(1, node->incoming_links.size());
+ EXPECT_EQ(1, node->outgoing_links.size());
+ EXPECT_EQ("AlphaDivisionEffect", node->outgoing_links[0]->effect->effect_type_id());
+
+ expect_equal(data, out_data, 4, size);
+}
+
+// Effectively scales down its input linearly by 4x (and repeating it),
+// which is not attainable without mipmaps.
+class MipmapNeedingEffect : public Effect {
+public:
+ MipmapNeedingEffect() {}
+ virtual bool needs_mipmaps() const { return true; }
+ virtual std::string effect_type_id() const { return "MipmapNeedingEffect"; }
+ std::string output_fragment_shader() { return read_file("mipmap_needing_effect.frag"); }
+ void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num)
+ {
+ glActiveTexture(GL_TEXTURE0);
+ check_error();
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ check_error();
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ check_error();
+ }
+};
+
+TEST(EffectChainTest, MipmapGenerationWorks) {
+ float data[] = { // In 4x4 blocks.
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f,
+
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 1.0f, 0.0f,
+ 0.0f, 1.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ };
+ float expected_data[] = { // Repeated four times each way.
+ 0.125f, 0.125f, 0.125f, 0.125f,
+ 0.09375f, 0.09375f, 0.09375f, 0.09375f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 0.25f, 0.25f, 0.25f, 0.25f,
+
+ 0.125f, 0.125f, 0.125f, 0.125f,
+ 0.09375f, 0.09375f, 0.09375f, 0.09375f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 0.25f, 0.25f, 0.25f, 0.25f,
+
+ 0.125f, 0.125f, 0.125f, 0.125f,
+ 0.09375f, 0.09375f, 0.09375f, 0.09375f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 0.25f, 0.25f, 0.25f, 0.25f,
+
+ 0.125f, 0.125f, 0.125f, 0.125f,
+ 0.09375f, 0.09375f, 0.09375f, 0.09375f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 0.25f, 0.25f, 0.25f, 0.25f,
+ };
+ float out_data[4 * 16];
+ EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+ tester.get_chain()->add_effect(new MipmapNeedingEffect());
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 4, 16);
+}
+
+TEST(EffectChainTest, ResizeDownByFourThenUpByFour) {
+ float data[] = { // In 4x4 blocks.
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f,
+
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f,
+
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 1.0f, 0.0f,
+ 0.0f, 1.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ };
+ float expected_data[] = { // Repeated four times horizontaly, interpolated vertically.
+ 0.1250f, 0.1250f, 0.1250f, 0.1250f,
+ 0.1250f, 0.1250f, 0.1250f, 0.1250f,
+ 0.1211f, 0.1211f, 0.1211f, 0.1211f,
+ 0.1133f, 0.1133f, 0.1133f, 0.1133f,
+ 0.1055f, 0.1055f, 0.1055f, 0.1055f,
+ 0.0977f, 0.0977f, 0.0977f, 0.0977f,
+ 0.2070f, 0.2070f, 0.2070f, 0.2070f,
+ 0.4336f, 0.4336f, 0.4336f, 0.4336f,
+ 0.6602f, 0.6602f, 0.6602f, 0.6602f,
+ 0.8867f, 0.8867f, 0.8867f, 0.8867f,
+ 0.9062f, 0.9062f, 0.9062f, 0.9062f,
+ 0.7188f, 0.7188f, 0.7188f, 0.7188f,
+ 0.5312f, 0.5312f, 0.5312f, 0.5312f,
+ 0.3438f, 0.3438f, 0.3438f, 0.3438f,
+ 0.2500f, 0.2500f, 0.2500f, 0.2500f,
+ 0.2500f, 0.2500f, 0.2500f, 0.2500f,
+ };
+ float out_data[4 * 16];
+
+ ResizeEffect *downscale = new ResizeEffect();
+ ASSERT_TRUE(downscale->set_int("width", 1));
+ ASSERT_TRUE(downscale->set_int("height", 4));
+
+ ResizeEffect *upscale = new ResizeEffect();
+ ASSERT_TRUE(upscale->set_int("width", 4));
+ ASSERT_TRUE(upscale->set_int("height", 16));
+
+ EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+ tester.get_chain()->add_effect(downscale);
+ tester.get_chain()->add_effect(upscale);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 4, 16);
+}
+
+// An effect that adds its two inputs together. Used below.
+class AddEffect : public Effect {
+public:
+ AddEffect() {}
+ virtual std::string effect_type_id() const { return "AddEffect"; }
+ std::string output_fragment_shader() { return read_file("add.frag"); }
+ virtual unsigned num_inputs() const { return 2; }
+ virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
+};
+
+// Constructs the graph
+//
+// FlatInput |
+// / \ |
+// MultiplyEffect MultiplyEffect |
+// \ / |
+// AddEffect |
+//
+// and verifies that it gives the correct output.
+TEST(EffectChainTest, DiamondGraph) {
+ float data[] = {
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ };
+ float expected_data[] = {
+ 2.5f, 2.5f,
+ 2.5f, 0.0f,
+ };
+ float out_data[2 * 2];
+
+ const float half[] = { 0.5f, 0.5f, 0.5f, 0.5f };
+ const float two[] = { 2.0f, 2.0f, 2.0f, 0.5f };
+
+ MultiplyEffect *mul_half = new MultiplyEffect();
+ ASSERT_TRUE(mul_half->set_vec4("factor", half));
+
+ MultiplyEffect *mul_two = new MultiplyEffect();
+ ASSERT_TRUE(mul_two->set_vec4("factor", two));
+
+ EffectChainTester tester(NULL, 2, 2);
+
+ ImageFormat format;
+ format.color_space = COLORSPACE_sRGB;
+ format.gamma_curve = GAMMA_LINEAR;
+
+ FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2);
+ input->set_pixel_data(data);
+
+ tester.get_chain()->add_input(input);
+ tester.get_chain()->add_effect(mul_half, input);
+ tester.get_chain()->add_effect(mul_two, input);
+ tester.get_chain()->add_effect(new AddEffect(), mul_half, mul_two);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 2, 2);
+}
+
+// Constructs the graph
+//
+// FlatInput |
+// / \ |
+// MultiplyEffect MultiplyEffect |
+// \ | |
+// \ BouncingIdentityEffect |
+// \ / |
+// AddEffect |
+//
+// and verifies that it gives the correct output.
+TEST(EffectChainTest, DiamondGraphWithOneInputUsedInTwoPhases) {
+ float data[] = {
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ };
+ float expected_data[] = {
+ 2.5f, 2.5f,
+ 2.5f, 0.0f,
+ };
+ float out_data[2 * 2];
+
+ const float half[] = { 0.5f, 0.5f, 0.5f, 0.5f };
+ const float two[] = { 2.0f, 2.0f, 2.0f, 0.5f };
+
+ MultiplyEffect *mul_half = new MultiplyEffect();
+ ASSERT_TRUE(mul_half->set_vec4("factor", half));
+
+ MultiplyEffect *mul_two = new MultiplyEffect();
+ ASSERT_TRUE(mul_two->set_vec4("factor", two));
+
+ BouncingIdentityEffect *bounce = new BouncingIdentityEffect();
+
+ EffectChainTester tester(NULL, 2, 2);
+
+ ImageFormat format;
+ format.color_space = COLORSPACE_sRGB;
+ format.gamma_curve = GAMMA_LINEAR;
+
+ FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2);
+ input->set_pixel_data(data);
+
+ tester.get_chain()->add_input(input);
+ tester.get_chain()->add_effect(mul_half, input);
+ tester.get_chain()->add_effect(mul_two, input);
+ tester.get_chain()->add_effect(bounce, mul_two);
+ tester.get_chain()->add_effect(new AddEffect(), mul_half, bounce);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 2, 2);
+}
+
+TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneGammaConversion) {
+ float data[] = {
+ 0.735f, 0.0f,
+ 0.735f, 0.0f,
+ };
+ float expected_data[] = {
+ 0.0f, 0.5f, // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly.
+ 0.0f, 0.5f,
+ };
+ float out_data[2 * 2];
+
+ EffectChainTester tester(NULL, 2, 2);
+ tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB);
+
+ // MirrorEffect does not get linear light, so the conversions will be
+ // inserted after it, not before.
+ RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+ tester.get_chain()->add_effect(effect);
+
+ Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+ Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+ tester.get_chain()->add_effect(new AddEffect(), identity1, identity2);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 2, 2);
+
+ Node *node = effect->replaced_node;
+ ASSERT_EQ(1, node->incoming_links.size());
+ ASSERT_EQ(1, node->outgoing_links.size());
+ EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+ EXPECT_EQ("GammaExpansionEffect", node->outgoing_links[0]->effect->effect_type_id());
+}
+
+TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneColorspaceConversion) {
+ float data[] = {
+ 0.5f, 0.0f,
+ 0.5f, 0.0f,
+ };
+ float expected_data[] = {
+ 0.0f, 0.5f, // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly.
+ 0.0f, 0.5f,
+ };
+ float out_data[2 * 2];
+
+ EffectChainTester tester(NULL, 2, 2);
+ tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_REC_601_625, GAMMA_LINEAR);
+
+ // MirrorEffect does not get linear light, so the conversions will be
+ // inserted after it, not before.
+ RewritingEffect<MirrorEffect> *effect = new RewritingEffect<MirrorEffect>();
+ tester.get_chain()->add_effect(effect);
+
+ Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+ Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect);
+ tester.get_chain()->add_effect(new AddEffect(), identity1, identity2);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ expect_equal(expected_data, out_data, 2, 2);
+
+ Node *node = effect->replaced_node;
+ ASSERT_EQ(1, node->incoming_links.size());
+ ASSERT_EQ(1, node->outgoing_links.size());
+ EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id());
+ EXPECT_EQ("ColorspaceConversionEffect", node->outgoing_links[0]->effect->effect_type_id());
+}
+
+// An effect that does nothing, but requests texture bounce and stores
+// its input size.
+class SizeStoringEffect : public BouncingIdentityEffect {
+public:
+ SizeStoringEffect() : input_width(-1), input_height(-1) {}
+ virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) {
+ assert(input_num == 0);
+ input_width = width;
+ input_height = height;
+ }
+ virtual std::string effect_type_id() const { return "SizeStoringEffect"; }
+
+ int input_width, input_height;
+};
+
+TEST(EffectChainTest, SameInputsGiveSameOutputs) {
+ float data[2 * 2] = {
+ 0.0f, 0.0f,
+ 0.0f, 0.0f,
+ };
+ float out_data[2 * 2];
+
+ EffectChainTester tester(NULL, 4, 3); // Note non-square aspect.
+
+ ImageFormat format;
+ format.color_space = COLORSPACE_sRGB;
+ format.gamma_curve = GAMMA_LINEAR;
+
+ FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2);
+ input1->set_pixel_data(data);
+
+ FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2);
+ input2->set_pixel_data(data);
+
+ SizeStoringEffect *input_store = new SizeStoringEffect();
+
+ tester.get_chain()->add_input(input1);
+ tester.get_chain()->add_input(input2);
+ tester.get_chain()->add_effect(new AddEffect(), input1, input2);
+ tester.get_chain()->add_effect(input_store);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ EXPECT_EQ(2, input_store->input_width);
+ EXPECT_EQ(2, input_store->input_height);
+}
+
+TEST(EffectChainTest, AspectRatioConversion) {
+ float data1[4 * 3] = {
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f,
+ };
+ float data2[7 * 7] = {
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+ };
+
+ // The right conversion here is that the 7x7 image decides the size,
+ // since it is the biggest, so everything is scaled up to 9x7
+ // (keep the height, round the width 9.333 to 9).
+ float out_data[9 * 7];
+
+ EffectChainTester tester(NULL, 4, 3);
+
+ ImageFormat format;
+ format.color_space = COLORSPACE_sRGB;
+ format.gamma_curve = GAMMA_LINEAR;
+
+ FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 3);
+ input1->set_pixel_data(data1);
+
+ FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 7, 7);
+ input2->set_pixel_data(data2);
+
+ SizeStoringEffect *input_store = new SizeStoringEffect();
+
+ tester.get_chain()->add_input(input1);
+ tester.get_chain()->add_input(input2);
+ tester.get_chain()->add_effect(new AddEffect(), input1, input2);
+ tester.get_chain()->add_effect(input_store);
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ EXPECT_EQ(9, input_store->input_width);
+ EXPECT_EQ(7, input_store->input_height);
+}
+
+// An effect that does nothing except changing its output sizes.
+class VirtualResizeEffect : public Effect {
+public:
+ VirtualResizeEffect(int width, int height, int virtual_width, int virtual_height)
+ : width(width),
+ height(height),
+ virtual_width(virtual_width),
+ virtual_height(virtual_height) {}
+ virtual std::string effect_type_id() const { return "VirtualResizeEffect"; }
+ std::string output_fragment_shader() { return read_file("identity.frag"); }
+
+ virtual bool changes_output_size() const { return true; }
+
+ virtual void get_output_size(unsigned *width, unsigned *height,
+ unsigned *virtual_width, unsigned *virtual_height) const {
+ *width = this->width;
+ *height = this->height;
+ *virtual_width = this->virtual_width;
+ *virtual_height = this->virtual_height;
+ }
+
+private:
+ int width, height, virtual_width, virtual_height;
+};
+
+TEST(EffectChainTest, VirtualSizeIsSentOnToInputs) {
+ const int size = 2, bigger_size = 3;
+ float data[size * size] = {
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ };
+ float out_data[size * size];
+
+ EffectChainTester tester(data, size, size, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ SizeStoringEffect *size_store = new SizeStoringEffect();
+
+ tester.get_chain()->add_effect(new VirtualResizeEffect(size, size, bigger_size, bigger_size));
+ tester.get_chain()->add_effect(size_store);
+ tester.get_chain()->add_effect(new VirtualResizeEffect(size, size, size, size));
+ tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR);
+
+ EXPECT_EQ(bigger_size, size_store->input_width);
+ EXPECT_EQ(bigger_size, size_store->input_height);
+
+ // If the resize is implemented as non-virtual, we'll fail here,
+ // since bilinear scaling from 2x2 → 3x3 → 2x2 is not very exact.
+ expect_equal(data, out_data, size, size);
+}