+ unsigned insert_event(uint64_t t, std::optional<int> player_id, std::optional<int> formation_id, const std::string &type = "unknown"); // Returns the row.
+ void delete_event(unsigned row);
+ EventType get_event_type(unsigned row) { return events[row].type; }
+ void set_event_type(unsigned row, const std::string &type);
+ void set_event_formation(unsigned row, int formation_id);
+ uint64_t get_time(unsigned row) { return events[row].t; }
+ unsigned get_last_event_pos(uint64_t t) const; // Last event that happened at or before t.
+ QModelIndex get_last_event_qt(uint64_t t) const {
+ return createIndex(get_last_event_pos(t), 0);
+ }
+ std::optional<int> get_player_id(unsigned row) { return events[row].player_id; }
+
+ struct Status {
+ unsigned our_score, their_score;
+ enum { NOT_STARTED, OFFENSE, DEFENSE } attack_state;
+ unsigned offensive_formation, defensive_formation;
+ bool stoppage;
+ enum { NOT_PULLING, SHOULD_PULL, PULL_IN_AIR } pull_state;
+ unsigned num_passes;
+ unsigned possession_sec;
+ unsigned stoppage_sec;
+ };
+ Status get_status_at(uint64_t t);
+ std::set<int> get_team_at(uint64_t t);
+ void set_team_at(uint64_t, const std::set<int> &new_team);
+ std::vector<int> sort_team(const std::set<int> &team) const; // Ordered first by gender, then by number.
+ void set_formation_at(uint64_t t, bool offense, unsigned formation);
+
+ // Used to notify when we've inserted a new one into the database.
+ void inserted_new_formation(int formation_id, const std::string &name) {
+ formations[formation_id] = Formation{ formation_id, name };
+ }