- /* SC: dynamic allocation of buffers */
- if (!audio_buf)
- audio_buf = av_malloc(2*MAX_AUDIO_PACKET_SIZE);
- if (!audio_out)
- audio_out = av_malloc(audio_out_size);
- if (!audio_buf || !audio_out)
- return; /* Should signal an error ! */
+ audio_buf_size= (size + isize*dec->channels - 1) / (isize*dec->channels);
+ audio_buf_size= (audio_buf_size*enc->sample_rate + dec->sample_rate) / dec->sample_rate;
+ audio_buf_size= audio_buf_size*2 + 10000; //safety factors for the deprecated resampling API
+ audio_buf_size*= osize*enc->channels;
+
+ audio_out_size= FFMAX(audio_buf_size, enc->frame_size * osize * enc->channels);
+ if(coded_bps > 8*osize)
+ audio_out_size= audio_out_size * coded_bps / (8*osize);
+ audio_out_size += FF_MIN_BUFFER_SIZE;
+
+ if(audio_out_size > INT_MAX || audio_buf_size > INT_MAX){
+ fprintf(stderr, "Buffer sizes too large\n");
+ av_exit(1);
+ }
+
+ av_fast_malloc(&audio_buf, &allocated_audio_buf_size, audio_buf_size);
+ av_fast_malloc(&audio_out, &allocated_audio_out_size, audio_out_size);
+ if (!audio_buf || !audio_out){
+ fprintf(stderr, "Out of memory in do_audio_out\n");
+ av_exit(1);
+ }