- std::complex<float> z = exp(std::complex<float>(0.0f, omega));
- std::complex<float> z2 = z * z;
- return std::pow((b0 * z2 + b1 * z + b2) / (1.0f * z2 + a1 * z + a2), filter_order);
+ complex<float> z = exp(complex<float>(0.0f, omega));
+ complex<float> z2 = z * z;
+ return pow((b0 * z2 + b1 * z + b2) / (1.0f * z2 + a1 * z + a2), filter_order);