void live_player_done();
void live_player_clip_progress(const std::map<uint64_t, double> &progress, double time_remaining);
void set_output_status(const std::string &status);
void live_player_done();
void live_player_clip_progress(const std::map<uint64_t, double> &progress, double time_remaining);
void set_output_status(const std::string &status);