std::atomic<bool> queue_enabled_light{false};
std::atomic<LightState> play_enabled_light{Off};
std::atomic<LightState> locked_light{On};
std::atomic<int> current_highlighted_camera{-1};
std::atomic<bool> queue_enabled_light{false};
std::atomic<LightState> play_enabled_light{Off};
std::atomic<LightState> locked_light{On};
std::atomic<int> current_highlighted_camera{-1};