-vector<uint8_t> encode_jpeg(const uint8_t *y_data, const uint8_t *cb_data, const uint8_t *cr_data, unsigned width, unsigned height)
+string encode_jpeg(const uint8_t *y_data, const uint8_t *cb_data, const uint8_t *cr_data, unsigned width, unsigned height)
{
fprintf(stderr, "output_pts=%ld original input_pts=%ld\n", output_pts, frame.pts);
{
fprintf(stderr, "output_pts=%ld original input_pts=%ld\n", output_pts, frame.pts);
QueuedFrame qf;
qf.local_pts = local_pts;
qf.type = QueuedFrame::ORIGINAL;
qf.output_pts = output_pts;
QueuedFrame qf;
qf.local_pts = local_pts;
qf.type = QueuedFrame::ORIGINAL;
qf.output_pts = output_pts;
if (qf.type == QueuedFrame::ORIGINAL) {
// Send the JPEG frame on, unchanged.
if (qf.type == QueuedFrame::ORIGINAL) {
// Send the JPEG frame on, unchanged.
pkt.size = jpeg.size();
pkt.flags = AV_PKT_FLAG_KEY;
mux->add_packet(pkt, qf.output_pts, qf.output_pts);
pkt.size = jpeg.size();
pkt.flags = AV_PKT_FLAG_KEY;
mux->add_packet(pkt, qf.output_pts, qf.output_pts);
} else if (qf.type == QueuedFrame::FADED) {
glClientWaitSync(qf.fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
shared_ptr<Frame> frame = frame_from_pbo(qf.resources->pbo_contents, global_flags.width, global_flags.height);
// Now JPEG encode it, and send it on to the stream.
} else if (qf.type == QueuedFrame::FADED) {
glClientWaitSync(qf.fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
shared_ptr<Frame> frame = frame_from_pbo(qf.resources->pbo_contents, global_flags.width, global_flags.height);
// Now JPEG encode it, and send it on to the stream.
- vector<uint8_t> jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), global_flags.width, global_flags.height);
+ string jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), global_flags.width, global_flags.height);
- vector<uint8_t> jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), global_flags.width, global_flags.height);
+ string jpeg = encode_jpeg(frame->y.get(), frame->cb.get(), frame->cr.get(), global_flags.width, global_flags.height);