void schedule_original_frame(std::chrono::steady_clock::time_point,
int64_t output_pts, std::function<void()> &&display_func,
QueueSpotHolder &&queue_spot_holder,
void schedule_original_frame(std::chrono::steady_clock::time_point,
int64_t output_pts, std::function<void()> &&display_func,
QueueSpotHolder &&queue_spot_holder,
void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void()> &&display_func,
QueueSpotHolder &&queue_spot_holder,
FrameOnDisk frame1, FrameOnDisk frame2,
void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void()> &&display_func,
QueueSpotHolder &&queue_spot_holder,
FrameOnDisk frame1, FrameOnDisk frame2,
void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void(std::shared_ptr<Frame>)> &&display_func,
QueueSpotHolder &&queue_spot_holder,
FrameOnDisk frame1, FrameOnDisk frame2,
float alpha, FrameOnDisk secondary_frame, // Empty = no secondary (fade) frame.
void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void(std::shared_ptr<Frame>)> &&display_func,
QueueSpotHolder &&queue_spot_holder,
FrameOnDisk frame1, FrameOnDisk frame2,
float alpha, FrameOnDisk secondary_frame, // Empty = no secondary (fade) frame.
void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void()> &&display_func,
void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
std::function<void()> &&display_func,
- QueueSpotHolder &&queue_spot_holder, const std::string &subtitle);
+ QueueSpotHolder &&queue_spot_holder, const std::string &subtitle); // Always no audio.
+ void schedule_silence(std::chrono::steady_clock::time_point, int64_t output_pts,
+ int64_t length_pts, QueueSpotHolder &&queue_spot_holder);
static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
// Allocated at the very start; if we're empty, we start dropping frames
// (so that we don't build up an infinite interpolation backlog).
// Allocated at the very start; if we're empty, we start dropping frames
// (so that we don't build up an infinite interpolation backlog).
- enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH } type;
+ enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH, SILENCE } type;
// For original frames only. Made move-only so we know explicitly
// we don't copy these ~200 kB files around inadvertedly.
std::unique_ptr<std::string> encoded_jpeg;
// For original frames only. Made move-only so we know explicitly
// we don't copy these ~200 kB files around inadvertedly.
std::unique_ptr<std::string> encoded_jpeg;