current_game.moves_checked = FALSE;
current_game.moves_ok = FALSE;
current_game.error_ply = 0;
current_game.moves_checked = FALSE;
current_game.moves_ok = FALSE;
current_game.error_ply = 0;
/* Determine whether or not this game is wanted, on the
* basis of the various selection criteria available.
/* Determine whether or not this game is wanted, on the
* basis of the various selection criteria available.