- std::mutex storage_task_queue_mutex;
- std::condition_variable storage_task_queue_changed;
- int srcsurface_status[SURFACE_NUM]; // protected by storage_task_queue_mutex
- std::queue<storage_task> storage_task_queue; // protected by storage_task_queue_mutex
- bool storage_thread_should_quit = false; // protected by storage_task_queue_mutex
-
- std::mutex frame_queue_mutex;
- std::condition_variable frame_queue_nonempty;
- bool copy_thread_should_quit = false; // under frame_queue_mutex
-
- //int frame_width, frame_height;
- //int ;
- int current_storage_frame;
-
- struct PendingFrame {
- GLsync fence;
- std::vector<FrameAllocator::Frame> input_frames_to_release;
- };
- std::map<int, PendingFrame> pending_frames;
- QSurface *surface;
-
- AVFormatContext *avctx;
- AVStream *avstream;