* cleared between displays, and modified areas need to be stored.
*****************************************************************************/
typedef struct vout_buffer_s
{
/* Picture area */
int i_pic_x, i_pic_y; /* picture position */
* cleared between displays, and modified areas need to be stored.
*****************************************************************************/
typedef struct vout_buffer_s
{
/* Picture area */
int i_pic_x, i_pic_y; /* picture position */