*****************************************************************************/
/* Base delay in micro second for interface sleeps */
*****************************************************************************/
/* Base delay in micro second for interface sleeps */
/* Step for changing gamma, and minimum and maximum values */
#define INTF_GAMMA_STEP .1
/* Step for changing gamma, and minimum and maximum values */
#define INTF_GAMMA_STEP .1
/* Duration between the time we receive the data packet, and the time we will
* mark it to be presented */
/* Duration between the time we receive the data packet, and the time we will
* mark it to be presented */
/* Buffers which arrive in advance of more than AOUT_MAX_ADVANCE_TIME
* will be considered as bogus and be trashed */
/* Buffers which arrive in advance of more than AOUT_MAX_ADVANCE_TIME
* will be considered as bogus and be trashed */
/* Buffers which arrive in advance of more than AOUT_MAX_PREPARE_TIME
* will cause the calling thread to sleep */
/* Buffers which arrive in advance of more than AOUT_MAX_PREPARE_TIME
* will cause the calling thread to sleep */
/* Buffers which arrive after pts - AOUT_MIN_PREPARE_TIME will be trashed
* to avoid too heavy resampling */
/* Buffers which arrive after pts - AOUT_MIN_PREPARE_TIME will be trashed
* to avoid too heavy resampling */
/* Max acceptable delay between the coded PTS and the actual presentation
* time, without resampling */
/* Max acceptable delay between the coded PTS and the actual presentation
* time, without resampling */
/* Video heap size - remember that a decompressed picture is big
* (~1 Mbyte) before using huge values */
/* Video heap size - remember that a decompressed picture is big
* (~1 Mbyte) before using huge values */
* It should be approximately the time needed to perform a complete picture
* loop. Since it only happens when the video heap is full, it does not need
* to be too low, even if it blocks the decoder. */
* It should be approximately the time needed to perform a complete picture
* loop. Since it only happens when the video heap is full, it does not need
* to be too low, even if it blocks the decoder. */