-VLC_EXPORT( void, __vlc_object_lock, ( vlc_object_t * ) );
-#define vlc_object_lock( obj ) \
- __vlc_object_lock( VLC_OBJECT( obj ) )
-
-VLC_EXPORT( void, __vlc_object_unlock, ( vlc_object_t * ) );
-#define vlc_object_unlock( obj ) \
- __vlc_object_unlock( VLC_OBJECT( obj ) )
-
-VLC_EXPORT( void, __vlc_object_wait, ( vlc_object_t * ) );
-#define vlc_object_wait( obj ) \
- __vlc_object_wait( VLC_OBJECT( obj ) )
-
-VLC_EXPORT( void, __vlc_object_signal_unlocked, ( vlc_object_t * ) );
-#define vlc_object_signal_unlocked( obj ) \
- __vlc_object_signal_unlocked( VLC_OBJECT( obj ) )
-
-static inline void __vlc_object_signal( vlc_object_t *obj )
-{
- vlc_object_lock( obj );
- vlc_object_signal_unlocked( obj );
- vlc_object_unlock( obj );
-}
-#define vlc_object_signal( obj ) \
- __vlc_object_signal( VLC_OBJECT( obj ) )
-
-VLC_EXPORT( void, __vlc_object_kill, ( vlc_object_t * ) );
-#define vlc_object_kill(a) \
- __vlc_object_kill( VLC_OBJECT(a) )
-
-static inline bool __vlc_object_alive (const vlc_object_t *obj)
-{
- barrier ();
- return !obj->b_die;
-}
-
-#define vlc_object_alive(a) \
- __vlc_object_alive( VLC_OBJECT(a) )