+ if (get_glsl_version() >= 1.10f) {
+ fprintf(stderr, "Attempting to continue nevertheless; expect shader compilation issues.\n");
+ fprintf(stderr, "Try switching to a core OpenGL context, as especially OS X drivers\n");
+ fprintf(stderr, "support newer GLSL versions there.\n");
+ movit_shader_model = MOVIT_GLSL_130_AS_110;
+ } else {
+ return false;
+ }