+ // You can turn this on if you want detailed debug messages from the driver.
+ // You should probably also ask for a debug context (see gtest_sdl_main.cpp),
+ // or you might not get much data back.
+ // glDebugMessageCallbackARB(callback, NULL);
+ // glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE);
+