+//
+// The first parameter gives which directory to read .frag files from.
+// This is a temporary hack until we add something more solid.
+//
+// The second parameter specifies whether debugging is on or off.
+// If it is on, Movit will write intermediate graphs and the final
+// generated shaders to the current directory.
+//
+// If you call init_movit() twice with different parameters,
+// only the first will count.
+void init_movit(const std::string& data_directory, MovitDebugLevel debug_level);