-#if HAVE_BIGENDIAN
- c->planemap[0] = 1; // 1st plane is red
- c->planemap[1] = 2; // 2nd plane is green
- c->planemap[2] = 3; // 3rd plane is blue
- c->planemap[3] = 0; // 4th plane is alpha???
-#else
- c->planemap[0] = 2; // 1st plane is red
- c->planemap[1] = 1; // 2nd plane is green
- c->planemap[2] = 0; // 3rd plane is blue
- c->planemap[3] = 3; // 4th plane is alpha???
-#endif