- for (i = 0; i < 2048; i += 256) {
- ff_imdct_calc(&ac->mdct_small, buf + i, in + i/2);
- ac->dsp.vector_fmul_reverse(ac->revers + i/2, buf + i + 128, swindow, 128);
- }
- for (i = 0; i < 448; i++) out[i] = saved[i] + ac->add_bias;
-
- ac->dsp.vector_fmul_add_add(out + 448 + 0*128, buf + 0*128, swindow_prev, saved + 448 , ac->add_bias, 128, 1);
- ac->dsp.vector_fmul_add_add(out + 448 + 1*128, buf + 2*128, swindow, ac->revers + 0*128, ac->add_bias, 128, 1);
- ac->dsp.vector_fmul_add_add(out + 448 + 2*128, buf + 4*128, swindow, ac->revers + 1*128, ac->add_bias, 128, 1);
- ac->dsp.vector_fmul_add_add(out + 448 + 3*128, buf + 6*128, swindow, ac->revers + 2*128, ac->add_bias, 128, 1);
- ac->dsp.vector_fmul_add_add(out + 448 + 4*128, buf + 8*128, swindow, ac->revers + 3*128, ac->add_bias, 64, 1);
-
-#if 0
- vector_fmul_add_add_add(&ac->dsp, out + 448 + 1*128, buf + 2*128, swindow, saved + 448 + 1*128, ac->revers + 0*128, ac->add_bias, 128);
- vector_fmul_add_add_add(&ac->dsp, out + 448 + 2*128, buf + 4*128, swindow, saved + 448 + 2*128, ac->revers + 1*128, ac->add_bias, 128);
- vector_fmul_add_add_add(&ac->dsp, out + 448 + 3*128, buf + 6*128, swindow, saved + 448 + 3*128, ac->revers + 2*128, ac->add_bias, 128);
- vector_fmul_add_add_add(&ac->dsp, out + 448 + 4*128, buf + 8*128, swindow, saved + 448 + 4*128, ac->revers + 3*128, ac->add_bias, 64);
-#endif
-
- ac->dsp.vector_fmul_add_add(saved, buf + 1024 + 64, swindow + 64, ac->revers + 3*128+64, 0, 64, 1);
- ac->dsp.vector_fmul_add_add(saved + 64, buf + 1024 + 2*128, swindow, ac->revers + 4*128, 0, 128, 1);
- ac->dsp.vector_fmul_add_add(saved + 192, buf + 1024 + 4*128, swindow, ac->revers + 5*128, 0, 128, 1);
- ac->dsp.vector_fmul_add_add(saved + 320, buf + 1024 + 6*128, swindow, ac->revers + 6*128, 0, 128, 1);
- memcpy( saved + 448, ac->revers + 7*128, 128 * sizeof(float));
- memset( saved + 576, 0, 448 * sizeof(float));
+ for (i = 0; i < 1024; i += 128)
+ ff_imdct_half(&ac->mdct_small, buf + i, in + i);
+ } else
+ ff_imdct_half(&ac->mdct, buf, in);
+
+ /* window overlapping
+ * NOTE: To simplify the overlapping code, all 'meaningless' short to long
+ * and long to short transitions are considered to be short to short
+ * transitions. This leaves just two cases (long to long and short to short)
+ * with a little special sauce for EIGHT_SHORT_SEQUENCE.
+ */
+ if ((ics->window_sequence[1] == ONLY_LONG_SEQUENCE || ics->window_sequence[1] == LONG_STOP_SEQUENCE) &&
+ (ics->window_sequence[0] == ONLY_LONG_SEQUENCE || ics->window_sequence[0] == LONG_START_SEQUENCE)) {
+ ac->dsp.vector_fmul_window( out, saved, buf, lwindow_prev, ac->add_bias, 512);