float a = 0.0f, active_lines = 0.0f, norm_fac = 0.0f;
float pe = pctx->chan_bitrate > 32000 ? 0.0f : FFMAX(50.0f, 100.0f - pctx->chan_bitrate * 100.0f / 32000.0f);
const int num_bands = ctx->num_bands[wi->num_windows == 8];
float a = 0.0f, active_lines = 0.0f, norm_fac = 0.0f;
float pe = pctx->chan_bitrate > 32000 ? 0.0f : FFMAX(50.0f, 100.0f - pctx->chan_bitrate * 100.0f / 32000.0f);
const int num_bands = ctx->num_bands[wi->num_windows == 8];