-#define ADPCM_CODEC(id, name) \
-ADPCM_ENCODER(id,name) ADPCM_DECODER(id,name)
-
-ADPCM_DECODER(CODEC_ID_ADPCM_4XM, adpcm_4xm);
-ADPCM_DECODER(CODEC_ID_ADPCM_CT, adpcm_ct);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA, adpcm_ea);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3);
-ADPCM_DECODER(CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead);
-ADPCM_CODEC (CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg);
-ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav);
-ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws);
-ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms);
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2);
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3);
-ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4);
-ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf);
-ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp);
-ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa);
-ADPCM_CODEC (CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha);
+#define ADPCM_CODEC(id,name,long_name_) \
+ ADPCM_ENCODER(id,name,long_name_); ADPCM_DECODER(id,name,long_name_)
+
+/* Note: Do not forget to add new entries to the Makefile as well. */
+ADPCM_DECODER(CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie");
+ADPCM_DECODER(CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts R1");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3");
+ADPCM_DECODER(CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
+ADPCM_CODEC (CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
+ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV");
+ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood");
+ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
+ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
+ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash");
+ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP");
+ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA");
+ADPCM_CODEC (CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha");