- q->dsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
- &su->spectrum[0][ref_pos + start_pos], ff_sine_32, 16);
+ q->fdsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
+ &su->spectrum[0][ref_pos + start_pos], ff_sine_32, 16);