+/**
+ * Allocate new information of a packet.
+ *
+ * @param pkt packet
+ * @param type side information type
+ * @param size side information size
+ * @return pointer to fresh allocated data or NULL otherwise
+ */
+uint8_t* av_packet_new_side_data(AVPacket *pkt, enum AVPacketSideDataType type,
+ int size);
+
+/**
+ * Shrink the already allocated side data buffer
+ *
+ * @param pkt packet
+ * @param type side information type
+ * @param size new side information size
+ * @return 0 on success, < 0 on failure
+ */
+int av_packet_shrink_side_data(AVPacket *pkt, enum AVPacketSideDataType type,
+ int size);
+
+/**
+ * Get side information from packet.
+ *
+ * @param pkt packet
+ * @param type desired side information type
+ * @param size pointer for side information size to store (optional)
+ * @return pointer to data if present or NULL otherwise
+ */
+uint8_t* av_packet_get_side_data(AVPacket *pkt, enum AVPacketSideDataType type,
+ int *size);
+
+/**
+ * @}
+ */
+
+/**
+ * @addtogroup lavc_decoding
+ * @{
+ */
+
+/**
+ * Find a registered decoder with a matching codec ID.
+ *
+ * @param id CodecID of the requested decoder
+ * @return A decoder if one was found, NULL otherwise.
+ */
+AVCodec *avcodec_find_decoder(enum CodecID id);
+
+/**
+ * Find a registered decoder with the specified name.
+ *
+ * @param name name of the requested decoder
+ * @return A decoder if one was found, NULL otherwise.
+ */
+AVCodec *avcodec_find_decoder_by_name(const char *name);
+
+int avcodec_default_get_buffer(AVCodecContext *s, AVFrame *pic);
+void avcodec_default_release_buffer(AVCodecContext *s, AVFrame *pic);
+int avcodec_default_reget_buffer(AVCodecContext *s, AVFrame *pic);
+
+/**
+ * Return the amount of padding in pixels which the get_buffer callback must
+ * provide around the edge of the image for codecs which do not have the
+ * CODEC_FLAG_EMU_EDGE flag.
+ *
+ * @return Required padding in pixels.
+ */
+unsigned avcodec_get_edge_width(void);
+
+/**
+ * Modify width and height values so that they will result in a memory
+ * buffer that is acceptable for the codec if you do not use any horizontal
+ * padding.
+ *
+ * May only be used if a codec with CODEC_CAP_DR1 has been opened.
+ * If CODEC_FLAG_EMU_EDGE is not set, the dimensions must have been increased
+ * according to avcodec_get_edge_width() before.
+ */
+void avcodec_align_dimensions(AVCodecContext *s, int *width, int *height);
+
+/**
+ * Modify width and height values so that they will result in a memory
+ * buffer that is acceptable for the codec if you also ensure that all
+ * line sizes are a multiple of the respective linesize_align[i].
+ *
+ * May only be used if a codec with CODEC_CAP_DR1 has been opened.
+ * If CODEC_FLAG_EMU_EDGE is not set, the dimensions must have been increased
+ * according to avcodec_get_edge_width() before.
+ */
+void avcodec_align_dimensions2(AVCodecContext *s, int *width, int *height,
+ int linesize_align[AV_NUM_DATA_POINTERS]);
+
+#if FF_API_OLD_DECODE_AUDIO
+/**
+ * Wrapper function which calls avcodec_decode_audio4.
+ *
+ * @deprecated Use avcodec_decode_audio4 instead.
+ *
+ * Decode the audio frame of size avpkt->size from avpkt->data into samples.
+ * Some decoders may support multiple frames in a single AVPacket, such
+ * decoders would then just decode the first frame. In this case,
+ * avcodec_decode_audio3 has to be called again with an AVPacket that contains
+ * the remaining data in order to decode the second frame etc.
+ * If no frame
+ * could be outputted, frame_size_ptr is zero. Otherwise, it is the
+ * decompressed frame size in bytes.
+ *
+ * @warning You must set frame_size_ptr to the allocated size of the
+ * output buffer before calling avcodec_decode_audio3().
+ *
+ * @warning The input buffer must be FF_INPUT_BUFFER_PADDING_SIZE larger than
+ * the actual read bytes because some optimized bitstream readers read 32 or 64
+ * bits at once and could read over the end.
+ *
+ * @warning The end of the input buffer avpkt->data should be set to 0 to ensure that
+ * no overreading happens for damaged MPEG streams.
+ *
+ * @warning You must not provide a custom get_buffer() when using
+ * avcodec_decode_audio3(). Doing so will override it with
+ * avcodec_default_get_buffer. Use avcodec_decode_audio4() instead,
+ * which does allow the application to provide a custom get_buffer().
+ *
+ * @note You might have to align the input buffer avpkt->data and output buffer
+ * samples. The alignment requirements depend on the CPU: On some CPUs it isn't
+ * necessary at all, on others it won't work at all if not aligned and on others
+ * it will work but it will have an impact on performance.
+ *
+ * In practice, avpkt->data should have 4 byte alignment at minimum and
+ * samples should be 16 byte aligned unless the CPU doesn't need it
+ * (AltiVec and SSE do).
+ *
+ * @note Codecs which have the CODEC_CAP_DELAY capability set have a delay
+ * between input and output, these need to be fed with avpkt->data=NULL,
+ * avpkt->size=0 at the end to return the remaining frames.
+ *
+ * @param avctx the codec context
+ * @param[out] samples the output buffer, sample type in avctx->sample_fmt
+ * If the sample format is planar, each channel plane will
+ * be the same size, with no padding between channels.
+ * @param[in,out] frame_size_ptr the output buffer size in bytes
+ * @param[in] avpkt The input AVPacket containing the input buffer.
+ * You can create such packet with av_init_packet() and by then setting
+ * data and size, some decoders might in addition need other fields.
+ * All decoders are designed to use the least fields possible though.
+ * @return On error a negative value is returned, otherwise the number of bytes
+ * used or zero if no frame data was decompressed (used) from the input AVPacket.
+ */
+attribute_deprecated int avcodec_decode_audio3(AVCodecContext *avctx, int16_t *samples,
+ int *frame_size_ptr,
+ AVPacket *avpkt);
+#endif
+
+/**
+ * Decode the audio frame of size avpkt->size from avpkt->data into frame.
+ *
+ * Some decoders may support multiple frames in a single AVPacket. Such
+ * decoders would then just decode the first frame. In this case,
+ * avcodec_decode_audio4 has to be called again with an AVPacket containing
+ * the remaining data in order to decode the second frame, etc...
+ * Even if no frames are returned, the packet needs to be fed to the decoder
+ * with remaining data until it is completely consumed or an error occurs.
+ *
+ * @warning The input buffer, avpkt->data must be FF_INPUT_BUFFER_PADDING_SIZE
+ * larger than the actual read bytes because some optimized bitstream
+ * readers read 32 or 64 bits at once and could read over the end.
+ *
+ * @note You might have to align the input buffer. The alignment requirements
+ * depend on the CPU and the decoder.
+ *
+ * @param avctx the codec context
+ * @param[out] frame The AVFrame in which to store decoded audio samples.
+ * Decoders request a buffer of a particular size by setting
+ * AVFrame.nb_samples prior to calling get_buffer(). The
+ * decoder may, however, only utilize part of the buffer by
+ * setting AVFrame.nb_samples to a smaller value in the
+ * output frame.
+ * @param[out] got_frame_ptr Zero if no frame could be decoded, otherwise it is
+ * non-zero.
+ * @param[in] avpkt The input AVPacket containing the input buffer.
+ * At least avpkt->data and avpkt->size should be set. Some
+ * decoders might also require additional fields to be set.
+ * @return A negative error code is returned if an error occurred during
+ * decoding, otherwise the number of bytes consumed from the input
+ * AVPacket is returned.
+ */
+int avcodec_decode_audio4(AVCodecContext *avctx, AVFrame *frame,
+ int *got_frame_ptr, AVPacket *avpkt);
+
+/**
+ * Decode the video frame of size avpkt->size from avpkt->data into picture.
+ * Some decoders may support multiple frames in a single AVPacket, such
+ * decoders would then just decode the first frame.
+ *
+ * @warning The input buffer must be FF_INPUT_BUFFER_PADDING_SIZE larger than
+ * the actual read bytes because some optimized bitstream readers read 32 or 64
+ * bits at once and could read over the end.
+ *
+ * @warning The end of the input buffer buf should be set to 0 to ensure that
+ * no overreading happens for damaged MPEG streams.
+ *
+ * @note You might have to align the input buffer avpkt->data.
+ * The alignment requirements depend on the CPU: on some CPUs it isn't
+ * necessary at all, on others it won't work at all if not aligned and on others
+ * it will work but it will have an impact on performance.
+ *
+ * In practice, avpkt->data should have 4 byte alignment at minimum.
+ *
+ * @note Codecs which have the CODEC_CAP_DELAY capability set have a delay
+ * between input and output, these need to be fed with avpkt->data=NULL,
+ * avpkt->size=0 at the end to return the remaining frames.
+ *
+ * @param avctx the codec context
+ * @param[out] picture The AVFrame in which the decoded video frame will be stored.
+ * Use avcodec_alloc_frame to get an AVFrame, the codec will
+ * allocate memory for the actual bitmap.
+ * with default get/release_buffer(), the decoder frees/reuses the bitmap as it sees fit.
+ * with overridden get/release_buffer() (needs CODEC_CAP_DR1) the user decides into what buffer the decoder
+ * decodes and the decoder tells the user once it does not need the data anymore,
+ * the user app can at this point free/reuse/keep the memory as it sees fit.
+ *
+ * @param[in] avpkt The input AVpacket containing the input buffer.
+ * You can create such packet with av_init_packet() and by then setting
+ * data and size, some decoders might in addition need other fields like
+ * flags&AV_PKT_FLAG_KEY. All decoders are designed to use the least
+ * fields possible.
+ * @param[in,out] got_picture_ptr Zero if no frame could be decompressed, otherwise, it is nonzero.
+ * @return On error a negative value is returned, otherwise the number of bytes
+ * used or zero if no frame could be decompressed.
+ */
+int avcodec_decode_video2(AVCodecContext *avctx, AVFrame *picture,
+ int *got_picture_ptr,
+ AVPacket *avpkt);
+
+/**
+ * Decode a subtitle message.
+ * Return a negative value on error, otherwise return the number of bytes used.
+ * If no subtitle could be decompressed, got_sub_ptr is zero.
+ * Otherwise, the subtitle is stored in *sub.
+ * Note that CODEC_CAP_DR1 is not available for subtitle codecs. This is for
+ * simplicity, because the performance difference is expect to be negligible
+ * and reusing a get_buffer written for video codecs would probably perform badly
+ * due to a potentially very different allocation pattern.
+ *
+ * @param avctx the codec context
+ * @param[out] sub The AVSubtitle in which the decoded subtitle will be stored, must be
+ freed with avsubtitle_free if *got_sub_ptr is set.
+ * @param[in,out] got_sub_ptr Zero if no subtitle could be decompressed, otherwise, it is nonzero.
+ * @param[in] avpkt The input AVPacket containing the input buffer.
+ */
+int avcodec_decode_subtitle2(AVCodecContext *avctx, AVSubtitle *sub,
+ int *got_sub_ptr,
+ AVPacket *avpkt);
+
+/**
+ * @defgroup lavc_parsing Frame parsing
+ * @{
+ */
+
+typedef struct AVCodecParserContext {
+ void *priv_data;
+ struct AVCodecParser *parser;
+ int64_t frame_offset; /* offset of the current frame */
+ int64_t cur_offset; /* current offset
+ (incremented by each av_parser_parse()) */
+ int64_t next_frame_offset; /* offset of the next frame */
+ /* video info */
+ int pict_type; /* XXX: Put it back in AVCodecContext. */