static const uint8_t * const ff_h264_mlps_state = ff_h264_cabac_tables + H264_MLPS_STATE_OFFSET;
static const uint8_t * const ff_h264_last_coeff_flag_offset_8x8 = ff_h264_cabac_tables + H264_LAST_COEFF_FLAG_OFFSET_8x8_OFFSET;
static const uint8_t * const ff_h264_mlps_state = ff_h264_cabac_tables + H264_MLPS_STATE_OFFSET;
static const uint8_t * const ff_h264_last_coeff_flag_offset_8x8 = ff_h264_cabac_tables + H264_LAST_COEFF_FLAG_OFFSET_8x8_OFFSET;
static inline void renorm_cabac_decoder_once(CABACContext *c){
int shift= (uint32_t)(c->range - 0x100)>>31;
c->range<<= shift;
static inline void renorm_cabac_decoder_once(CABACContext *c){
int shift= (uint32_t)(c->range - 0x100)>>31;
c->range<<= shift;
static av_always_inline int get_cabac_inline(CABACContext *c, uint8_t * const state){
int s = *state;
int RangeLPS= ff_h264_lps_range[2*(c->range&0xC0) + s];
static av_always_inline int get_cabac_inline(CABACContext *c, uint8_t * const state){
int s = *state;
int RangeLPS= ff_h264_lps_range[2*(c->range&0xC0) + s];
/**
* Skip @p n bytes and reset the decoder.
* @return the address of the first skipped byte or NULL if there's less than @p n bytes left
*/
/**
* Skip @p n bytes and reset the decoder.
* @return the address of the first skipped byte or NULL if there's less than @p n bytes left
*/
static av_unused const uint8_t* skip_bytes(CABACContext *c, int n) {
const uint8_t *ptr = c->bytestream;
static av_unused const uint8_t* skip_bytes(CABACContext *c, int n) {
const uint8_t *ptr = c->bytestream;