- y_ptr < (s->height * s->frame.linesize[0]);
- y_ptr += s->frame.linesize[0] - s->width,
- u_ptr += s->frame.linesize[1] - s->width / 4,
- v_ptr += s->frame.linesize[2] - s->width / 4) {
+ y_ptr < (s->height * frame->linesize[0]);
+ y_ptr += frame->linesize[0] - s->width,
+ u_ptr += frame->linesize[1] - s->width / 4,
+ v_ptr += frame->linesize[2] - s->width / 4) {