- /**
- * Multiply a vector of floats by a scalar float and add to
- * destination vector. Source and destination vectors must
- * overlap exactly or not at all.
- * @param dst result vector, 16-byte aligned
- * @param src input vector, 16-byte aligned
- * @param mul scalar value
- * @param len length of vector, multiple of 4
- */
- void (*vector_fmac_scalar)(float *dst, const float *src, float mul,
- int len);