- skip_bits(gbc, 5); // skip dialog normalization
- if (get_bits1(gbc)) {
- skip_bits(gbc, 8); // skip compression gain word
+ s->dialog_normalization[i] = -get_bits(gbc, 5);
+ if (s->dialog_normalization[i] == 0) {
+ s->dialog_normalization[i] = -31;
+ }
+ if (s->target_level != 0) {
+ s->level_gain[i] = powf(2.0f,
+ (float)(s->target_level - s->dialog_normalization[i])/6.0f);
+ }
+ s->compression_exists[i] = get_bits1(gbc);
+ if (s->compression_exists[i]) {
+ s->heavy_dynamic_range[i] = AC3_HEAVY_RANGE(get_bits(gbc, 8));