}
static inline void ff_h263_encode_motion_vector(MpegEncContext * s, int x, int y, int f_code){
}
static inline void ff_h263_encode_motion_vector(MpegEncContext * s, int x, int y, int f_code){
skip_put_bits(&s->pb,
h263_get_motion_length(x, f_code)
+h263_get_motion_length(y, f_code));
skip_put_bits(&s->pb,
h263_get_motion_length(x, f_code)
+h263_get_motion_length(y, f_code));