y_offset = height - (slice + 1) * slice_height;
s->bdsp.bswap_buf((uint32_t *)s->bitstream_buffer,
(const uint32_t *)(buf + slice_offset), slice_size / 4);
y_offset = height - (slice + 1) * slice_height;
s->bdsp.bswap_buf((uint32_t *)s->bitstream_buffer,
(const uint32_t *)(buf + slice_offset), slice_size / 4);