+av_cold void ff_mpeg4videodec_static_init(void) {
+ static int done = 0;
+
+ if (!done) {
+ ff_init_rl(&ff_mpeg4_rl_intra, ff_mpeg4_static_rl_table_store[0]);
+ ff_init_rl(&ff_rvlc_rl_inter, ff_mpeg4_static_rl_table_store[1]);
+ ff_init_rl(&ff_rvlc_rl_intra, ff_mpeg4_static_rl_table_store[2]);
+ INIT_VLC_RL(ff_mpeg4_rl_intra, 554);
+ INIT_VLC_RL(ff_rvlc_rl_inter, 1072);
+ INIT_VLC_RL(ff_rvlc_rl_intra, 1072);
+ INIT_VLC_STATIC(&dc_lum, DC_VLC_BITS, 10 /* 13 */,
+ &ff_mpeg4_DCtab_lum[0][1], 2, 1,
+ &ff_mpeg4_DCtab_lum[0][0], 2, 1, 512);
+ INIT_VLC_STATIC(&dc_chrom, DC_VLC_BITS, 10 /* 13 */,
+ &ff_mpeg4_DCtab_chrom[0][1], 2, 1,
+ &ff_mpeg4_DCtab_chrom[0][0], 2, 1, 512);
+ INIT_VLC_STATIC(&sprite_trajectory, SPRITE_TRAJ_VLC_BITS, 15,
+ &ff_sprite_trajectory_tab[0][1], 4, 2,
+ &ff_sprite_trajectory_tab[0][0], 4, 2, 128);
+ INIT_VLC_STATIC(&mb_type_b_vlc, MB_TYPE_B_VLC_BITS, 4,
+ &ff_mb_type_b_tab[0][1], 2, 1,
+ &ff_mb_type_b_tab[0][0], 2, 1, 16);
+ done = 1;
+ }
+}
+
+int ff_mpeg4_frame_end(AVCodecContext *avctx, const uint8_t *buf, int buf_size)
+{
+ Mpeg4DecContext *ctx = avctx->priv_data;
+ MpegEncContext *s = &ctx->m;
+
+ /* divx 5.01+ bitstream reorder stuff */
+ /* Since this clobbers the input buffer and hwaccel codecs still need the
+ * data during hwaccel->end_frame we should not do this any earlier */
+ if (s->divx_packed) {
+ int current_pos = s->gb.buffer == s->bitstream_buffer ? 0 : (get_bits_count(&s->gb) >> 3);
+ int startcode_found = 0;
+
+ if (buf_size - current_pos > 7) {
+
+ int i;
+ for (i = current_pos; i < buf_size - 4; i++)
+
+ if (buf[i] == 0 &&
+ buf[i + 1] == 0 &&
+ buf[i + 2] == 1 &&
+ buf[i + 3] == 0xB6) {
+ startcode_found = !(buf[i + 4] & 0x40);
+ break;
+ }
+ }
+
+ if (startcode_found) {
+ av_fast_malloc(&s->bitstream_buffer,
+ &s->allocated_bitstream_buffer_size,
+ buf_size - current_pos +
+ FF_INPUT_BUFFER_PADDING_SIZE);
+ if (!s->bitstream_buffer)
+ return AVERROR(ENOMEM);
+ memcpy(s->bitstream_buffer, buf + current_pos,
+ buf_size - current_pos);
+ s->bitstream_buffer_size = buf_size - current_pos;
+ }
+ }
+
+ return 0;
+}
+