- if (llabs(sprite_offset[0][i] + s->sprite_delta[i][0] * (w+16LL)) >= INT_MAX ||
- llabs(sprite_offset[0][i] + s->sprite_delta[i][1] * (h+16LL)) >= INT_MAX ||
- llabs(sprite_offset[0][i] + s->sprite_delta[i][0] * (w+16LL) + s->sprite_delta[i][1] * (h+16LL)) >= INT_MAX ||
- llabs(s->sprite_delta[i][0] * (w+16LL)) >= INT_MAX ||
- llabs(s->sprite_delta[i][1] * (w+16LL)) >= INT_MAX ||
+ if (llabs(sprite_offset[0][i] + sprite_delta[i][0] * (w+16LL)) >= INT_MAX ||
+ llabs(sprite_offset[0][i] + sprite_delta[i][1] * (h+16LL)) >= INT_MAX ||
+ llabs(sprite_offset[0][i] + sprite_delta[i][0] * (w+16LL) + sprite_delta[i][1] * (h+16LL)) >= INT_MAX ||
+ llabs(sprite_delta[i][0] * (w+16LL)) >= INT_MAX ||
+ llabs(sprite_delta[i][1] * (w+16LL)) >= INT_MAX ||