// Save the data to the block, we assume the block is 16-byte aligned.
vec_vsx_st(shorts, i * 16, (vector signed short *) block);
// Save the data to the block, we assume the block is 16-byte aligned.
vec_vsx_st(shorts, i * 16, (vector signed short *) block);
// Save the data to the block, we assume the block is 16-byte aligned.
vec_st(shorts, i * 16, (vec_s16 *)block);
// Save the data to the block, we assume the block is 16-byte aligned.
vec_st(shorts, i * 16, (vec_s16 *)block);