+ rgb[pixel_ptr++] = (pi0 >> 7) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 6) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 5) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 4) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 3) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 2) & 0x01;
+ rgb[pixel_ptr++] = (pi0 >> 1) & 0x01;
+ rgb[pixel_ptr++] = pi0 & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 7) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 6) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 5) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 4) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 3) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 2) & 0x01;
+ rgb[pixel_ptr++] = (pi1 >> 1) & 0x01;
+ rgb[pixel_ptr++] = pi1 & 0x01;