aligned_input = !((uintptr_t)psrc & 0xf) && !(stride & 0xf);
if (aligned_input != s->aligned_input) {
s->aligned_input = aligned_input;
aligned_input = !((uintptr_t)psrc & 0xf) && !(stride & 0xf);
if (aligned_input != s->aligned_input) {
s->aligned_input = aligned_input;