- VC1Context *v = s->avctx->priv_data;
- struct vdpau_render_state *render, *last, *next;
-
- render = (struct vdpau_render_state *)s->current_picture.f.data[0];
- assert(render);
-
- /* fill LvPictureInfoVC1 struct */
- render->info.vc1.frame_coding_mode = v->fcm;
- render->info.vc1.postprocflag = v->postprocflag;
- render->info.vc1.pulldown = v->broadcast;
- render->info.vc1.interlace = v->interlace;
- render->info.vc1.tfcntrflag = v->tfcntrflag;
- render->info.vc1.finterpflag = v->finterpflag;
- render->info.vc1.psf = v->psf;
- render->info.vc1.dquant = v->dquant;
- render->info.vc1.panscan_flag = v->panscanflag;
- render->info.vc1.refdist_flag = v->refdist_flag;
- render->info.vc1.quantizer = v->quantizer_mode;
- render->info.vc1.extended_mv = v->extended_mv;
- render->info.vc1.extended_dmv = v->extended_dmv;
- render->info.vc1.overlap = v->overlap;
- render->info.vc1.vstransform = v->vstransform;
- render->info.vc1.loopfilter = v->s.loop_filter;
- render->info.vc1.fastuvmc = v->fastuvmc;
- render->info.vc1.range_mapy_flag = v->range_mapy_flag;
- render->info.vc1.range_mapy = v->range_mapy;
- render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
- render->info.vc1.range_mapuv = v->range_mapuv;
- /* Specific to simple/main profile only */
- render->info.vc1.multires = v->multires;
- render->info.vc1.syncmarker = v->s.resync_marker;
- render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
- render->info.vc1.maxbframes = v->s.max_b_frames;
-
- render->info.vc1.deblockEnable = v->postprocflag & 1;
- render->info.vc1.pquant = v->pq;
-
- render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
- render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
-
- if (v->bi_type)
- render->info.vc1.picture_type = 4;
- else
- render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
-
- switch(s->pict_type){
- case AV_PICTURE_TYPE_B:
- next = (struct vdpau_render_state *)s->next_picture.f.data[0];
- assert(next);
- render->info.vc1.backward_reference = next->surface;
- // no break here, going to set forward prediction
- case AV_PICTURE_TYPE_P:
- last = (struct vdpau_render_state *)s->last_picture.f.data[0];
- if (!last) // FIXME: Does this test make sense?
- last = render; // predict second field from the first
- render->info.vc1.forward_reference = last->surface;
- }