+ put_be32(pb, codec->coder_type);
+ put_be32(pb, codec->me_cmp);
+ put_be32(pb, codec->partitions);
+ put_be32(pb, codec->me_subpel_quality);
+ put_be32(pb, codec->me_range);
+ put_be32(pb, codec->keyint_min);
+ put_be32(pb, codec->scenechange_threshold);
+ put_be32(pb, codec->b_frame_strategy);
+ put_be64(pb, av_dbl2int(codec->qcompress));
+ put_be64(pb, av_dbl2int(codec->qblur));
+ put_be32(pb, codec->max_qdiff);
+ put_be32(pb, codec->refs);
+ put_be32(pb, codec->directpred);