static const uint8_t random_index_pack_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x11,0x01,0x00 };
static const uint8_t header_open_partition_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x02,0x01,0x00 }; // OpenIncomplete
static const uint8_t header_closed_partition_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x02,0x04,0x00 }; // ClosedComplete
static const uint8_t random_index_pack_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x11,0x01,0x00 };
static const uint8_t header_open_partition_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x02,0x01,0x00 }; // OpenIncomplete
static const uint8_t header_closed_partition_key[] = { 0x06,0x0E,0x2B,0x34,0x02,0x05,0x01,0x01,0x0D,0x01,0x02,0x01,0x01,0x02,0x04,0x00 }; // ClosedComplete